SCREENSHOTS

Battle of Britain "Wings of Victory"
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hellcat44
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Re: SCREENSHOTS

Post by hellcat44 »

Yeah,,,pretty cool stick.
hellcat

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stickman
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Re: SCREENSHOTS

Post by stickman »

HC,

Well it wasn't very cool when I got my After Action Reports about how my escort JG27/III Gruppe fared!

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two 27 has made these Reports work, and ring true now for v2.13.
Before the Reports were all fakked up!
Players were complaining! None of the different Reports menus match up true!

Buddye tried to fix it and it drove him nuts. He told us some years before that the old Rowan Campaign code was too fakked up for him to fix.
Like stepping into a viper nest of slithering snakes!
"I won't touch the Campaign CODE with a ten foot pole!" Buddye said.

two27 came along, and had no fear of trying to fix it.
He fixed some for v2.12, and for v2.13 he fixed the rest.
Even though he lives in constant back pain from an old US Army training accident, and later got hit in a car by a drunk driver fakking up his neck
(he still has a fear of cars)
two27 refuses to use opiod pain killer drugs, not wanting to be an opium addict, which limits his work time with the BDG.
two27 has earned my undying respect. A better man than me.

There was some discussion amongst the BDG whether the Reports should actually "ring" true for the Player.

2 Options:

1. Do not fix the bad CODE, so that all the different Reports are never true, and menus do not match up all together, and claim bad CODE.. as being FOG OF WAR. :roll:

2. Fix the code so that all Reports, in all the menus, tell you (as a Commander) the Truth!

We chose #2. Fix the Reports CODE to ring true. For v2.13.

"Make a true BASELINE first! Good reports CODE. Maybe later for v2.14, we can offer the Players a switch, to faak up the CODE with variables to turn on FOG OF WAR?" I said.

It was agreed to do so. 3 (of 3) votes, to fix the broken CODE first, and provide the Truth, first.

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Anyway.. I was very unhappy to see my JG27/III Gruppe Regulars get butchered so badly. They are one of my best Gruppen in early July.
I fondly call them my "Carquebot Boys". They usually do much better up against the strong RAF in early July.

However.. with BOBII in Commander Campaign, nothing ever happens the same way that you Played it before!
Truly dynamic.
Try to repeat it and Play it over again, and you get a different result.

I just wish I had a better result this time.

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16 Carquebot Boys Destroyed!
And they only shot down 6 Hurricanes. Ahh.. for chrissakes!
I'll have to rebuild them. Will take damn near a week! I need these boys!

I got some other Escorts assets (mostly Me110) to finish off the Itchen river factories, and SHUT THEM DOWN!

It will just take me a few days longer to starve the Brits from Hurricane and Spitfire replacements.

This is a war of attrition,
and I will sacrifice my best men & machines against them without worry of losses, as I have Aircraft Production THAT CANNOT BE TOUCHED! :twisted:

The British aircraft factories are within my reach, though. :D
If the Germans destroy all of the existing factories, and make the Brits disperse their fighter production..... it will take some time......

Then I can bomb Britain in the daytime, & any Target I want to blow away with impunity! :twisted:

..................

The Germans get stronger, the Brits get weaker.
The Germans are bombing Targets all over the place, and only get intercepted every 3rd or 4rth Raid. The RAF interceptors get slaughtered.
COME OUT & FIGHT! You Hurricanes and Spitfires.
Maybe you don't have any fighter aircraft left?
Don't tell me you are hiding all of them up in Scotland, out of our reach!

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stickman
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Re: SCREENSHOTS

Post by stickman »

After two27 and I made the Castle Bromwich Spitfire assembly factory locared just a few miles east of Birmingham,
I had to give this very, very, very, important fighter factory some Anti Aircraft Command gun protection.

Historically Birmingham had 63 HAA 3.7" (90mm) guns there during August of 1940.
Only one city, or local place, had a greater concentration of HAA guns, and that was London with 92 HAA guns.
What was so important at Birmingham that rated protection with 63 HAA guns in August of 1940?
The The newly built, and still under construction Spitfire total assembly factory at Castle Bromwich.
That factory was the MOST important factory, or any other place, in all of Britain in 1940.

The Germans can only bomb Castle Bromiwich with an escorted Raid at low level of 2000 feet, all the way to Target.
The only escorts that can reach it at that low level Raid all the way.. are Bf110s from LeHavre and Bf110s from Yvrench.
If the Germans send unescorted Raids of level bombers, here they will be massacred by the RAF.

So.. since 1940 HAA guns of all nations could not historically train and point their gun tubes fast enough for effective fire against fast flying aircraft below 10,000 feet
and that Castle Bromwich can only be reached combat effectively at 2,000 feet,
I only assigned Birmingham-Castle Bromwich with one Battery of eight 3.7" guns, in two separated Troops of four guns each.
I know where the two HAA Troops were historical placed near Castle Bromwich. Both 4-gun Troops site labeled as Castle Bromwich. Not somebody's farm.
OK, I give the place it's due, as much as I can now do,
and reflect the reality of HAA guns worthlessness at shooting low flyers.

Also... in August 1940 there were 8 LAA 40mm Bofors at Castle Bromwich and 4 Bofors at Birmingham.
Nothing is more important than Castle Bromwich birthing Spitfires, so I transferred the 4 Bofors at Birmingham over next to, and surrounding, the Spitfire factory.
Castle Bromwich now has 12 each, 40mm Bofors, which it damned well deserved!

Enough to kill any Bf110 LW player trying to strafe the Target there, rather quickly.
Cannot hit and stop all of a Gruppe of level bombers flying fast over it and bombing it.
Only the RAF fighters can force the level bombers to give up the attack, or get slaughtered, due to the lack of insufficient escort.

If and When, the level bombers do get through to Target, bombs will fall.
Then only the LAA Bofors can punish them for their risky audacity!

One HE111 goes down.
One of my two-gun Sections, the one west of the factory, firing away.
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stickman
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Re: SCREENSHOTS

Post by stickman »

Hampton Court Palace Park.

After I moved the Kingston Hurricane assembly factory to where it actually was, and built it, like it looked like from 1918 >Sopwith< until the 1940's..
PV (our British Columbia, Canadian BDG terrain mapper) said "We really should get West London mapped a lot better than it is!"
I replied, "That Kingston Hurricane factory was really an important place for assembly of Hurricanes. If you can make the area around it more historical true,
It would be good."

I am always moving the strategic historical Targets around in the bobworld to their proper place,
and I never really cared about the old Rowan given terrain mapping.
I only insist that the Targets be placed true as to the REAL historical world, and bobworld, too.

PV says, "OK sticky, I guess that I need to make some new righteous terrain mapping for yet another change that you have correctly done."
Says I, "Don't mean to bother you, just do what you want to do."
PV says, "I am kind of tired of following you around while you clean up the old Rowan geographical errors, but OK. I'll give you some more righteous terrain, too, again!"
Says I, "Love, you! My Canadian brother!"

----

PV is a lot smarter than I am, and a better historical researcher, except for maybe.. where all the British and Imperial Japanese Army airfields were in Burma and Thailand, 1941-1942.

He took another look at Kingston. "Ah! Hampton Court Palace Park!"
He reconstructed the terrain there, righteous true.

"Sticky! There are some old ObjectAdds city buildings that were paced there by someone else, a few years ago. I hesitate to kill someone else's work."

"PV! Never fear.. my gentle heart Canadian cousin! I will do the killing! I will take all the blame for the butchery, too."

So I took my wife's rusty machete and whacked away at the weeds, cleaning up PV's new Palace Park, while bombing the Kingston factory.

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Even though I built the old 1918 Kingston factory true, and compact, with many (12) Factory Sections,
I find it hard to HARD to completely destroy, even in 3D, with my best bombing techniques.
Currently it is still producing 5 Hurricanes per week. After 3 Raids! :evil:
I shall keep hitting it until it is FLATTENED! :twisted:

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PV widened the Thames, and put river islands in where he sees that they were, 1940.
PV has open eyes and a true respect for the Goddess of Truth.

Sorry that the BDG has not represented the Hampton Court Palace itself.
A rather large, and impressive building of old structures. I would like to visit it some day, before I end up in a wheel chair.

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stickman
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Re: SCREENSHOTS

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During my LW Campaign... it took me 17 days to smash all of the RAF Fighter Assembly Factories into "Dust In The Wind".
Some heavy German losses doing so, but not as bad as some of my previous testing assaults.
Truly.. I do not want to slaughter too many of my own men.. to get The Job Done!

A lot of dead left behind.
Bloody Hell. Both LW and RAF. About 50% on both sides, for corpses.

Now that my evil LW tactics have smashed the RAF Fighter Factories,
and have made the RAF disperse ALL of their fighter production into small little rat holes, which my Intelligence no longer knows about..
I am going to chew up all of those so-called "Parts" factories, that produce them fighters too!
I want to SMASH all of Britain's fighter manufacturing! :twisted:

CUT OFF THEIR SUPPLY! :twisted:

Got to a point where I can bomb any damned Target in England, and no RAF Squadrons can rise up and oppose us.
The last 5 Raids are totally unopposed.
Getting into that magical world of... Air Superiority. :wink:

Come out and fight ye RAF! Ya'll be slaughtered!
Flee up north to Scotland whereas we cannot reach you,
and hide up there like the Royal Navy, whom may be afraid of my Stuka dive bombers, whom I am holding in reserve to kill sailors! :twisted:

I have only used Stukas in two ground attacks,
now that the RAF is not responding to any of my attacks,
and I can now bomb any Target in England with impunity! :twisted:

To shut down further supply of aircraft manufacturing,
I started with the Pobjoy Engine Works that makes Roll Royce Merlin engines for aircraft.

There was a veteran Dornier 17Z at Antwerp (kind of out of-the-way) that has no combat fatigue, that wanted to play too. Use us!
OK. Hit Pobjoy from straight east, low level, under the Poor Weather clouds. Gang up on the Target and smash it!

Boom! WHAM BAM THANKYOU MAAM!
(I know exactly how this place was laid out, and the Germans did too, in 1939-40)

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They left 2 of the 16 Target elements not yet Destroyed, so these Antwerp Dorniers will have to come back again again, and clean up the leftovers!

Always nice to never see an RAF Patrol or Interceptor Squadron during a Raid. Only your own Escort buzzing about looking after your ass!

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Next Target to shut down is Southampton Electrical Works. (Hurricane Parts)
I will use Ju88s bombing In Trail from the east, aligned up with the factory layout.
This will probably take 3 Raids to totally destroy, even if I take good care of lining up my bombing approaches.
OK..
"All In Good Time My Sweety!" said the Wicked Witch von West to Dorothy and her little dog.

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hellcat44
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Re: SCREENSHOTS

Post by hellcat44 »

Congratulations!
Operation Sea Lion can soon commence and for your reward Hermann will present you with the Iron Cross,,,2nd class of course. :mrgreen:
Ok! make that 1st class,,,
hellcat

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HAZZIE
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Re: SCREENSHOTS

Post by HAZZIE »

see subs modifications if yer wanna D/L

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attilla
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Re: SCREENSHOTS

Post by attilla »

Hats off to Herr Stickman!
One only starts to live after seeing the Elephant.

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stickman
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Re: SCREENSHOTS

Post by stickman »

Been testing the compilation of Final Code & Files for v2.13.
A lot of files have been modified. 100+.
Also we have 2 coders now. A US American and a nearly arrived Spaniard. Both very sharp minded men.
Their combined code is working.

While rounding up all the other files, some "wounded" files were left behind. We recovered them.
"Never leave the wounded behind!" US Army & US Marine Corp doctrine.

Anyway, this v2.13 is at final testing, (All 4 of us testers. We used to have ~10 testers before)
Must be good enough to hand over to Scott for packaging and shipment.

----

Me, I always test the LW Campaign, being the long time.. BDG "devil's advocate". Somebody has to be!

Thanks to "two27" (US Army retired) the Campaign actually works historically, and with military realism.
No more crippling the LW to make it so easy for the RAF players.

- The LW no longer has Escorts failing to rendezvous with bombers 90% of the time. Instead, a failure rate of 10% is coded. (I tested for 8% after 100 Raids)
Now escorts base their take off time relative to bomber takeoff time. To meet up like decent Staff officers would order.
- No more unrealistic LW Leader kill rates.
- Detached escorts no longer are TOTALLY WORTHLESS, and act like they historically did. Attached to Raid, but not very Closely attached. They now FIGHT!
Oh.. Yeah!

two27 did not change the Artificial Intelligence LW Commander to fight the Battle any different than Rowan did,
and the LW AI Commander will still give Target priority orders like a DAMNED FOOL!

However, now, If YOU are the LW Commander you can really hurt the RAF in a big way.

1. Go For The Throat! Don't waste time and resources making piddling attacks against colliers or airfields.
Smash the aircraft factories first! Deny them anymore fighter babies being born! GENOCIDE!
They will still breed, but make it harder for them to reproduce.

2. Never waste your resources!
Send only Category A units to attack.
Rest your men and never send them into combat with less than Good (combat) Fatigue. Preferably they should be Very Good Faigue level.

3. Never get into a big hurry during the first week!
Conserve your initial resources. They will be reinforced soon.
During the first week, when you throw a punch, make it count! Hit a fighter assembly factory!

4. Never... ever... ever... send a Gruppe of bombers on a Raid without BOTH a Close and a Detached escort!
ALWAYS ATTACK WITH AT LEAST.. 2 to 1 ODDS!
Detached escorts are best ordered to arrive Late. They are my "Cleanup Guys" helping the Close escorts guys and the mess that they got into!
Again... 2 to 1 attacking odds.

ACHTUNG!! WARNUNG!!

It is observed that if the LW Commander (AI or Player controlled) keeps sending Raid after Raid after Raid, at the same Target type,
then the RAF AI Commander will start assigning Patrols to patrol over these special Target types that are repeatedly Raided.
The RAF AI Commander sees the pattern of Target attacks. Very smart.

Which is another reason to never assault the RAF without at least 2 to 1 odds fighter to fighter. Expected odds.
If the RAF AI Commander adds in a Patrol Squadron, or two Patrol Squadrons,
then the LW attacking odds fall to 2 to 1.5, or 1 to 1!

Yeah! Them surprise Patrol Squadrons have bit me on the ass quite a lot, and HURT!, testing the 2.13 code last spring and summer.
Always expect the unexpected!

When you walk down a dark alley in a strange city, it is always advisable that you don't do that alone! (personal experience from a young alley explorer)


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Enough about Strategy & Tactics. Sorry. I blow the v2.13 horn!
Just be aware that they are now much more realistic than from previous BoBII versions. down to the factory & AC production level.

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Was assaulting England, with aforementioned Strategy & Tactics. With Murder & Mayhem in my black heart!

The first thing that I do in Poor weather, is make low level Raids against Kingston Hawker and Brooklands Hawker Hurricane assembly factories.
SHUT THEM DOWN!
I do not cheat. If the weather is Poor, and target realistically obscured by clouds, then I only assult at 2,000 feet under the cumulus clouds.
I want my bombardiers to see the Target. No cheating looking thru clouds.
So.. I only assault the Southampton Spitfire factories when the weather is Fair or Sunny. Then I unleash my LutfFlotte 3 hounds!

Maybe some day we can code it that AI cannot see through clouds, and the LW would only Raid during Poor weather at 2,000 feet under the clouds.
We are not there, yet.

----

Quite often while making low level Raids against Kingston and Brooklands, the Raid path flies very close to to what I call Der Hexen Kessel. (The Witches Cauldron)
which is the Kenley, Biggin Hill, and Croydon airfields, and always have lots of RAF fighters buzzing out of them.
Otherwise referred to as THE HORNET"S NESTS.
Always a hot bed of activity, unless I bomb them and shut down their Maintenance/Repair and Supply abilities, which I will not.
I do not want them fleeing up north somewhere where it is harder to find them and KILL them! COME OUT AND FIGHT!

Ah... So I leave Der Hexen Kessel operational, so that I know where the enemy is assured to be. COME OUT AND FIGHT!

Often during Raids which fly close to to Der Hexen Kessel, my escort Staffeln will see a (live & hot) RAF Squadron "caught on ground" refueling and re-arming.
Oh! Yeah! Any Escort Sraffeln that is not yet engaged will pounce upon these "caught on ground" Squadrons, and strafe them repeatedly.. until totally destroyed!

----

Was assaulting Brooklands in a Do17, the RAF shot my bomber until I only had one gunner left, right engine smoking, and we were reduced to SRAGGLER status
breaking off from the Raid formation and fleeing directly for home.

Looking around at the many Spitfires that were still close, but chased by my escorts,
I see burning fires at Croydon, labeled Hurricanes.

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Since I am a crippled bomber and cannot much participate in the battle further,
I use Shift-V and go roving cam to investigate this crime scene.

Sure enough, there are a dozen Hurricanes burning and smoking. Caught on the ground (live & hot) refueling and re-arming
and slaughtered by one Staffel of Emils that spotted and strafed them sitting ducks! :D :twisted:

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Wham Bam! Thank You Ma'am!

I look around at the Raid's path and see a lot of burning wrecks left behind. Most of them RAF it proved to be. :wink: :twisted:

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Our Campaign coder two27 says "3D combat is way too bloody! Was not that bloody historically!"

We are still arguing about "how to reduce kills" in 3D.
We can DUMB down the weapons.
We can make AI bullet dispersion so scattered that only the best SKILL pilots can hit anything, and very up close.
We can can DUMB down the AI Skill, so the everyone is a Novice (little training) or a Poor (trained green recruit).
If we do that dumbing down, then we will make Instant Action too damn easy, I said.

We are still thinking about this.
In the meantime.. 3D combat in Campaign will remain to be a very BLOODY affair.

I never witnessed which Staffeln was responsible for this Croydon massacre, while in air.
Later..on ground and the Reports were filed, it seems that a Staffel from JG51 / I.. did the deed. No decorations awarded. Just part of the regular job duty. Keep it up!

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This Campaign is off to a good start.

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It does NOT ALWAYS go so good for the LW.

Sometimes the the RAF shoves a spear into my ass with the spear point sticking out of my mouth.
Impaled! Real evil execution. :twisted:

You never know what you are going to get in BoBII Campaign.
The results are never the same.
Generally each phase ends up into a 50-50 per cent casualty rate between both in a slug fest.
Then.. in the next phase, one side totally massacres the other side!
Always expect the WORST!
That is how I wait... and carefully set up my assaults.

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HAZZIE
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Re: SCREENSHOTS

Post by HAZZIE »

some of the NEW TREES and HEDGEROW, in context
( how'd one stop the clouds forgrounding the tree textures?)

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with NEW BLAST PEN in background - daisies growing around the base, header course brickwork, ravens taking off in fright, Alfred in the hotseat
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An appeaser is one who feeds a crocodile, hoping it will eat him last WLSC


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HAZZIE
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Location: South East Africa

Re: SCREENSHOTS

Post by HAZZIE »

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An appeaser is one who feeds a crocodile, hoping it will eat him last WLSC


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Boreas
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Re: SCREENSHOTS

Post by Boreas »

Good illustrations and info in the spitfire item Haz. Nice darker more saturated and varied trees. I will post a new dds elm and oak shortly.

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HAZZIE
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Re: SCREENSHOTS

Post by HAZZIE »

TOL repeated at Dover Castle

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An appeaser is one who feeds a crocodile, hoping it will eat him last WLSC


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PV
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Re: SCREENSHOTS

Post by PV »

Why? The Dover Castle objects are perfectly good.

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Are you still using an outdated patch?

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HAZZIE
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Re: SCREENSHOTS

Post by HAZZIE »

Yeah PV, I'm using 2:12 , again ( new SSD popped, probably due to outdated MB which has also now been replaced , and the bust SSD is being replaced - so had to use old HD in interim, which still has the 2:12 ver on it and is operational - will have to reload 2:13 on new SSD when it arrives )

So, in ver 2:13, Dover Castle, is a new, differnt building? I never flew there when using 2:13 on the SSD, so wuddent know this, if so.

In ver 2:12, Dover Castle is identical to pieces of the TOL, which is what the images are, of above.

Lemme know as I interested in anticipation of 2:13
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An appeaser is one who feeds a crocodile, hoping it will eat him last WLSC


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