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PostPosted: Sun Aug 12, 2018 1:47 pm 
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Airman First Class

Joined: Wed Feb 01, 2017 5:05 pm
Posts: 62
GrubbyZebra wrote:
Very excited to come across this project. I recently bought a TAS Indicator that had a broken bourdon tube (yay $40 real aircraft gauge!) I am pretty confident in how to get the mechanical stuff functional again (although I have to make a new card with the right speeds for the PA24-250), but am lost on the arduino side of it. Do you have a primer (or a site you referenced), or could you make one, explaining how to use and Arduino to drive a servo-actuated gauge?


I really prefer stepper motor x27.168 over any servo. I dont have any needle servo moved. Every needle is a darsonval or stepper motor x27.168, which are used in automotive cockpits.
You can find a lot of info about driving both of them in arduino sites. Just google "arduino servo".. and you get a lot of info.
Servos are very easy to interface, but the movment is not smooth.

Arturo.


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PostPosted: Sun Aug 12, 2018 1:52 pm 
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Airman First Class

Joined: Wed Feb 01, 2017 5:05 pm
Posts: 62
Radio stack finished :)

Image

Image

Image

Image

Fully working with a2a comanche.
Gtn750 is touch screen, same dimensions like real one. Functional buttons and knobs...

happy with the result!

Arturo.


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PostPosted: Sun Aug 12, 2018 3:31 pm 
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Senior Airman
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Joined: Mon Apr 05, 2010 2:12 pm
Posts: 216
Location: Montreal, Canada
What a beaut!!!!


Sent from my iPhone using Tapatalk Pro


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PostPosted: Mon Aug 13, 2018 8:59 am 
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Joined: Sat Nov 06, 2004 11:22 pm
Posts: 28179
Location: Beccles, Suffolk, UK
damn that looks awesome! 8) 8) 8)

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PostPosted: Fri Aug 17, 2018 10:35 am 
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Airman Basic

Joined: Wed Feb 21, 2018 12:04 pm
Posts: 9
Could anyone help in identifying the variable that manages the Fuel Selector switch i.e switching between Main and Tip Tanks? Can't seem to find it anywhere. If I use FSUIPC logging and move the virtual fuel selector it comes up with SPOILER_SET!
Many thanks


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PostPosted: Sat Aug 18, 2018 3:10 am 
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Airman First Class

Joined: Wed Feb 01, 2017 5:05 pm
Posts: 62
Hi,
The custom variables you are looking for are:
L:FSelComancheLeftState
L:FSelComancheRightState

0-> off
1-> aux tip tank
2-> main tank


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PostPosted: Sat Aug 18, 2018 4:51 am 
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Airman Basic

Joined: Wed Feb 21, 2018 12:04 pm
Posts: 9
Thanks Aturo, as always, your help is invaluable! :D Unbelievable work on your cockpit. Makes mine look very sad!


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PostPosted: Sat Aug 18, 2018 5:39 pm 
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Senior Airman

Joined: Sat Sep 07, 2013 6:42 am
Posts: 176
Location: East Midlands
I hate you!!

Not really ;) I love it, so jealous right now hehe.

Cannot wait to see the finished version, it's going to be amazing.

Thanks for sharing this mate.

Jim

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PostPosted: Tue Sep 18, 2018 10:15 am 
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Airman First Class

Joined: Wed Feb 01, 2017 5:05 pm
Posts: 62
Slow but I now have more time to build (and fly the Bonanza :mrgreen: )

I have made the Primer lever, the rudder trim with a mechanical indicator, and working with lights.

I have made some ilumination channels I can swtich on-off and dim individually:
-Radio stack
-Gauges
-panel Grimes
-Ambient light, white and orange.


The grimes are 3d desing, 3d print, sand, paint... with bright orange leds, which can be regulated with knobs.
The ilumination level is battery level dependent. Master bus dependent, to be exact.
If battery is low, you get less ilumination.

Image

Image

Image

First test:
https://www.youtube.com/watch?v=LoQvkPBWzUk


Here is a video with ambient light (will be installed in the glareshield), showing the main bus voltage dependant:


I am enjoying a lot with the Bonanza these days. And a little tempted to transform the cockpit to the Bonanza. But I will finish it for the Comanche. Not easy to get or build the Bonanza yoke system. And the Bonanza is not a Bonanza without this yoke system.
And Comanche is really really good :)

Arturo.


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PostPosted: Wed Sep 26, 2018 8:52 am 
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A2A Lieutenant Colonel
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Joined: Sat Nov 06, 2004 11:22 pm
Posts: 28179
Location: Beccles, Suffolk, UK
That is some awesome work as always, lovely jubbly. The battery sound effect in the maint hanger on the video just adds to the effect hehe :mrgreen: :mrgreen:

cheers,
Lewis

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