Hello there,
I'm an aircraft developer trying to add your dynamic rain effects to our aircraft.
We have followed the instructions. Only static rain drops are appearing at this time. During the takeoff roll, the droplets wobble, but there is no transformation to water running up the windshield.
I also observe no droplets running down the windshield when parked.
I would be very grateful for any suggestions.
Many thanks.
Implementing dynamic rain effects for aircraft development
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- Airman Basic
- Posts: 1
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- some1 - A2A
- A2A Lieutenant Colonel
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- Joined: 03 Aug 2008, 11:56
Re: Implementing dynamic rain effects for aircraft development
Hello,
you have to set at least one of the wind and gravity scalars (wX, wY, gX, gY) to a value different than zero. These scalars control in which direction the rain moves on the texture.
Here's an example from one of our aircraft:
you have to set at least one of the wind and gravity scalars (wX, wY, gX, gY) to a value different than zero. These scalars control in which direction the rain moves on the texture.
Here's an example from one of our aircraft:
Code: Select all
[Window]
x=0
y=0
w=2048
h=846
wX=0
wY=-1
gX=0
gY=0.7
gCurve=3
speedcurve=0.2
[Window]
x=112
y=860
w=1832
h=578
wX=1
wY=0
gX=0
gY=1
scale=0.6
[Window]
x=12
y=1478
w=2036
h=570
wX=-1
wY=0
gX=0
gY=1
scale=0.6
Michael Krawczyk
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