Instruction: Generating a new FarTiles.bin file.
Posted: 15 Jul 2007, 14:28
Generating a new Landscap\FarTiles.bin file.
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Before doing this, restart your computer.
After start up, shut down all unneccesary programs running in the back ground of your computer.
Disable MultiSkin. Do this in the bdg.txt file in the root folder, this line: MULTI_SKIN_MODE=DISABLE
In the game Options > More GFX, set Ground Object Density to Minimum.
You need as much memory and resources as you have available to do this batch.
1. Right click the BoB exe in the Battle of Britain II root folder, and create a shortcut.
Drag it onto the Desktop.
Rename it as BoB FARTILES.
2. Right click this icon and select Properties.
In the Target window, add -SAVETILES to the end of "C:\Battle of Britain II\BoB.exe" (with a space between):
"C:\Battle of Britain II\BoB.exe" -SAVETILES
Click Apply, then click OK.
3. Double click this desktop BoB FARTILES icon. Choose the default Instant Action takeoff mission. Fly.
The batch process for generating a new landscap\Fartiles.bin file will begin. It will stay on Generating Weather for many minutes.
This will take from 5 to 20 minutes depending on your system. 256 megabytes need to be batched!
The last time I did this with public v2.07 release, it took 6 minutes to batch.
I could hear my hard drive winding down from the WWHHHIRRRrrrr... and then the game started OK.
You will see the "red death" screen as if your aircraft crashed. OK. Alt-X out of game and Quit.
Check that a new Fartiles.bin file with today's date and time are in the Landscap folder.
4. Go flying for awhile and look in front of you.
Tip! in the bdg.txt file, set this switch to ON:
ENGINE_ALWAYS_RUNNING=ON
I advise this because it is a clue as to when the FARTILES are batched and when the game starts.
Sometimes when I did not stop background processes, and remove MultiSkin,
I heard the engine running, then it would Crash To Desktop or the computer would restart!
These things are undesirable! Though a new FarTiles would be generated, it is suspect in my suspicious mind.
Aloha!
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Before doing this, restart your computer.
After start up, shut down all unneccesary programs running in the back ground of your computer.
Disable MultiSkin. Do this in the bdg.txt file in the root folder, this line: MULTI_SKIN_MODE=DISABLE
In the game Options > More GFX, set Ground Object Density to Minimum.
You need as much memory and resources as you have available to do this batch.
1. Right click the BoB exe in the Battle of Britain II root folder, and create a shortcut.
Drag it onto the Desktop.
Rename it as BoB FARTILES.
2. Right click this icon and select Properties.
In the Target window, add -SAVETILES to the end of "C:\Battle of Britain II\BoB.exe" (with a space between):
"C:\Battle of Britain II\BoB.exe" -SAVETILES
Click Apply, then click OK.
3. Double click this desktop BoB FARTILES icon. Choose the default Instant Action takeoff mission. Fly.
The batch process for generating a new landscap\Fartiles.bin file will begin. It will stay on Generating Weather for many minutes.
This will take from 5 to 20 minutes depending on your system. 256 megabytes need to be batched!
The last time I did this with public v2.07 release, it took 6 minutes to batch.
I could hear my hard drive winding down from the WWHHHIRRRrrrr... and then the game started OK.
You will see the "red death" screen as if your aircraft crashed. OK. Alt-X out of game and Quit.
Check that a new Fartiles.bin file with today's date and time are in the Landscap folder.
4. Go flying for awhile and look in front of you.
Tip! in the bdg.txt file, set this switch to ON:
ENGINE_ALWAYS_RUNNING=ON
I advise this because it is a clue as to when the FARTILES are batched and when the game starts.
Sometimes when I did not stop background processes, and remove MultiSkin,
I heard the engine running, then it would Crash To Desktop or the computer would restart!
These things are undesirable! Though a new FarTiles would be generated, it is suspect in my suspicious mind.
Aloha!