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PostPosted: Mon Jun 18, 2012 8:19 pm 
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Airman Basic

Joined: Sat Apr 07, 2012 1:15 am
Posts: 3
Location: Panama City, Florida
Lost all mouse clickable switches in VC on the P-47 and P40 acft. All is ok on the P-51, Spitfire and B-17 acft. Using Win7 64, Acceleration and EzDok. Any ideas? Anyone?


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PostPosted: Tue Jun 19, 2012 4:06 am 
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A2A Lieutenant Colonel
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Location: Lowestoft Suffolk UK
Normal cause of this is that you have moved your eyepoint to within the 3d model. When this happens FSX disables all mouseclicks.

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PostPosted: Tue Jun 19, 2012 6:05 pm 
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Airman Basic

Joined: Sat Apr 07, 2012 1:15 am
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Location: Panama City, Florida
Thanks for the feedback. But, could you explain exactly what I need to do to correct this situation with no mouse actions. These are the only two aircraft that I have his problem with. I have all of the A2A models, PMDG, iFly, JustFlight, Warbird Sim, Carenado aircraft, and none of them exhibit any abnormal mouse anomolies.


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PostPosted: Wed Jun 20, 2012 1:07 am 
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A2A Master Mechanic
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Location: San Francisco
It sounds to me as though one or more of your EzDOK setups has put the eyepoint
for the aircraft in question somewhere inside the 3D model, as Lewis has noted.

The eyepoint 'numbers' that position the eyepoint will be dependent upon each
model and the same numbers (views or cameras) that work on one aircraft may
not work on another without making adjustments.

Here is how I would proceed....get into the aircraft VC that is having the
mouseclick problem. Use the FSX default 'eyepoint' adjustment keys to
move the eyepoint forward or back until the mouseclicks work. Then make the
necessary adjustments to your camera view(s). I THINK they are CTL-Enter/Backspace
and Shift=Enter/Backspace. Check the FSX Controls menu.

I don't have EzDOK so I'm not sure exactly where/how you make those changes.
I use TrackIR4 and occasionally I will have my head in a position where the
mouseclicks do not work. There I just move my head forward or back until
I regain control again. If I need to make an eyepoint adjustment to my 'defaut
head position' I first Pause TiR and use the FSX keys to see which way I need to
go and then make the necessary adjustments to the eyepoint parameters.

I set my custom CameraDefinition statements up for each VC on a model by
model basis, using a master template as a start, but changing the parameters
as needed for each model.

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PostPosted: Wed Jun 20, 2012 2:51 am 
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A2A Lieutenant Colonel
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Location: Lowestoft Suffolk UK
Gypsy Baron is correct. You need to move the eyepoint out of the seat so to speak or ideally back to the default position and then if you wish to change the viewpoint start from the default and move from there.

This happens to any aircraft in FSX if the eyepoint is placed within the 3d model (normal case is that its been pushed back into the seat)

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PostPosted: Thu Jun 21, 2012 1:21 am 
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Airman Basic

Joined: Sat Apr 07, 2012 1:15 am
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Location: Panama City, Florida
Thanks guys! You aced it. I, in my haste to get the P-47 and P-40 configured and in the air, I imported an EzDok setup from another aircraft that was not compatible with these two fighters. I re-imported cameras and all is well now.


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