When I fly the real thing, we use a pattern altitude of only 700 ft around here and if I were to close the throttle on the downwind leg abeam the threshold, I'd have to make a pretty steep , nose-down turn to make a landing from that height. Doable, but you have to be quick about it. The Accusim J3 from the same height will easily fly a proper base leg and final from 700 ft AGL.
When flaring the real airplane, speed bleeds off very rapidly and the Accusim Cub will retain its momentum a lot longer, or perhaps the induced drag in the model is a lot lower than the real thing. When the nose comes up on a real Cub, speed drops off drastically.
I read the above written be Aerco in another thread here in the forum. A german real and virtual Cub driver told about same observations. This A2A Cub seems to flare too long and might have an extaggerated glide ratio. When I read the review of the Accusim Cub in our german print magazine (FSMagazin), which has been also written by a real pilot, it was as well stated, that the overall performance lacks realism in this point.
I know that Accusim planes are recreated after real plane observations, but the fact that this part of the flightmodel has been tweaked twice with patches shows that this aspect has been or might still be something like a "weakness" of the whole package.
Don`t get me wrong, I love this Cub and I spend very much time with it but flying an Accusim plane means nothing else than looking for maximum realism.
I tried to increase the induced drag from 1.0 to 1.1 in the aircraft.cfg but this doesn`t seem to affect the glide ratio. In fact, the Cub feels like a sailing aircraft when it comes to the flare. You can float it along the runway what must be definetaly wrong when I hear any real Cub driver who tested the Accusim one.