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 Post subject: Problem with Spitfire
PostPosted: Mon Oct 10, 2011 1:41 pm 
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Airman Basic

Joined: Mon Oct 10, 2011 11:30 am
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I have installed the Spitfire software, everything went well. Brought up one of the planes, having trouble starting the engine. Followed the instructions, hit shift 7 and nothing came up. also hit shift 4 and other numbers, a black square would appear and then disappear. Running Windows 7 32-bit. Under the A2A folder, the spitfire configurator has "stopped working". I have Net.Framework 4.0 installed, DirectX was up to date. What else can I do?


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PostPosted: Mon Oct 10, 2011 9:01 pm 
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A2A Spitfire Crew Chief
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Check that your video drivers are right up to date.

How much RAM do you have? You may need to use the lower texture set thta is available (use search) I'm just off to work now and can't dig them up for you sorry.

Also make sure that you have run teh installation program as "administrator".

I would also try using DirectX 9 not 10 and finally...do you have SP2 or Accelleration installed into FSX>

Darryl

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PostPosted: Mon Oct 10, 2011 9:04 pm 
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oh, I saw this during testing when I was on Microsoft FSX Service Pack 1. Are you on Service Pack 2 or Acceleration?

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PostPosted: Mon Oct 10, 2011 9:16 pm 
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Scott - A2A wrote:
oh, I saw this during testing when I was on Microsoft FSX Service Pack 1. Are you on Service Pack 2 or Acceleration?
. Not yet but plan to do so. I have 2Gb of ram, and I will downgrade to DirectX ver 9.0 instead of 10. I installed the program as admin.


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PostPosted: Mon Oct 10, 2011 9:35 pm 
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Ok then that is it. You have to get on SP2. It's pretty much a requirement and is a better platform too.

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PostPosted: Tue Oct 11, 2011 8:43 am 
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Airman

Joined: Wed Jan 12, 2011 7:40 am
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dlmurray1044 wrote:
Scott - A2A wrote:
oh, I saw this during testing when I was on Microsoft FSX Service Pack 1. Are you on Service Pack 2 or Acceleration?
. Not yet but plan to do so. I have 2Gb of ram, and I will downgrade to DirectX ver 9.0 instead of 10. I installed the program as admin.


Just install the latest version of DirextX.
In FSX, don't use the DX10 Preview option.

Hopefully you can sort it out, the Spit is amazing!

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PostPosted: Wed Nov 16, 2011 5:41 am 
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Airman Basic

Joined: Mon Oct 10, 2011 11:30 am
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I went ahead a bought a new desktop, my other one was a mini tower and I couldn't upgrade the graphics card. Besides I decided I was going to dedicate this new computer strictly to flim sim only. I bought a Dell xPS 8300 with a ton of ram and the latest graphics card. Flight Sim works real well, real smooth. The only problem I am having with the Spitfire is getting the engine to start. I sure it is a cockpit problem (me).. I will do some additional reading and see what I am doing wrong. Thanks for the help.. love to fly


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PostPosted: Wed Nov 16, 2011 6:22 am 
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Ok,

First off, make sure you work through the checklist for the respective aircraft.

Someone I know regularly has trouble starting the Spitfire I when "he" is in a hurry...almost always it is because "he" has forgotten to flip on the damned Starting Magneto on. "He" should probably know better too......

Also, make sure you have the current update (available from this site) as it fixes a few little bugs (although it does allow you to start without priming, which is being fixed.)

Other than that, Mk I, make sure the Accumulator Trolley is attached.

Mk II make sure you have Coffman Cartriges left and that a "live" one is selected.

that should get you going unless you have the stuck spitfire bug...but that WILL let you start the engine, you just can't move after starting.

If all else fails, slew "Y" up to around 10,000ft (by F4) and then hit Y again and the aircraft should start to descend plus the engine should start. If it doesn't check Shift 4 for consumables and Shift 7 (follow the instructions to bypass the block) and see what condition you are in,

Hope that helps


Darryl

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PostPosted: Fri Nov 18, 2011 7:20 pm 
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Killratio wrote:
If all else fails, slew "Y" up to around 10,000ft (by F4) and then hit Y again and the aircraft should start to descend plus the engine should start. If it doesn't check Shift 4 for consumables and Shift 7 (follow the instructions to bypass the block) and see what condition you are in

First tow the plane into air and attempt a flying start (literally)... then check if you have fuel. Nice. [trollface.jpg]

@dlmurray1044
How about the typical settings in FSX? Like disable engine damage (because accusim has it's own), disable auto-mixture, disable this and that, enable this and that, set full realism, etc. I think the proper settings were all in the read-me so here's the point when it's good to double-check every FSX setting to be what it should. Once you've checked all the settings to match with recommended settings try it again. If it doesn't work, try auto-start.

If auto-start succeeds, then the start up procedure was simply wrong. If it fails, and if there's fuel in the tank (try SHIFT+4 for Accusim consumable manager instead of FSX fuel and payload manager), you've got some problem with the setup. (If everything is empty in SHIFT+4 window or if SHIFT+7 shows all red, and the situation doesn't correct itself by reseting (or restarting FSX) you have a persistent bug (possibly related to installation).

Is the installation order critical here? With many A2A products, installation order is important: first the aircraft, then accusim, then patches (in the correct order if several). You installed Spitfire on SP1 FSX. Because it should be uninstalled and reinstalled again, now that you have SP2? (Before you go through such trouble, at least try to change FSX realism setting to recommended, refuel and auto-start. Because is that actually starts the engine, the problem is only within your start-up procedure.


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PostPosted: Sat Nov 19, 2011 12:50 am 
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A2A Spitfire Crew Chief
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Joined: Tue Jul 29, 2008 11:41 pm
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whiic wrote:
[trollface]


How marvellously appropriate.

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