I agree with blackhawk. I remember one time I was doing some testing on the ramp and put the throttles into reverse and then tried to advance them and they wouldn't go. Apparently I didn't get completely out of reverse. The Strat is more sensitive to that than any other airplane I have used in the simulator. It won't come out of reverse by simply pressing F1, you have to press F3 a little to get them out of reverse. Annoying but true.
The A2A reverse prop pitch implementation on the B-377 REQUIRES that you use F3 to bring the throttles out of the reverse pitch
zone to properly exit that zone. Then you also should move your throttle axis forward to keep the RPM up and avoid plug fouling and engine shutdown.
I have my reverse pitch function relegated to two small Lua scripts which, when activated by the detent switch on my #4 engine throttle of my Saitek quadrant, sends the F1 key, followed by a number of F2 keystrokes to get to full pitch reverse.
Moving my throttles forward sends the correct number of F3 keystrokes to move my throttles (VC) forward out of the zone where my physical throttles then take over.
You can achielve the same results by pressing F1 and then holding F2 until the VC throttles and full back. The pressing
and HOLDING F3 to move the VC throttles out of reverse. You then need to move your physical throttles forward to
complete the operation.
If, when your throttles are pulled all the way back and you happen to have a "noisy" throttle axis, this could cause you
some problems as an erroneous forward throttle movement input will "fight" the reverse pitch function.
Having dual Saitek quadrants with the dentent position makes it easy for my to implement the function as once I pull the
throttles to the detent my hand is off them until I amy ready to exit reverse pitch.
Trying to use the "standard" FSX implementation of throttles to idle (F1) and only pressing F2 will not work properly.
You need to use F3.