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I'm not sure if my rudder pedal controls are funky (certainly very possible), or what, but the rudder movement inside the cockpit compared to viewed outside does not match. What I mean is that when in the cockpit, the animated rudder pedal in the game is equal to my actual range of motion on my rudder pedal controller. However, when viewed externally, the animated rudder stops moving when my actual pedals have about 25% or so movement left, eg. I can push my feet ahead a bit but not see any actual movement on the plane's rudder. Because the rudder movement is precisely equal to my full range of input in the cockpit, I think it might be more than just my controllers being out of sync? Not, that big of a deal since everything matches up in the virtual cockpit, but was just curious since I have been spending more time viewing the P-40 externally as I work on some paints.
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