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 Post subject: New engine vs. 90 hours
PostPosted: Sat May 12, 2012 2:54 pm 
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Having flown the Tomahawk for more than 90 hours, I can notice a loss of power due to the worn engine.

Here are some screens showing the difference between a new engine and the used one.

On a ground run with 26" MP the old engine produces less around 2050 rpm
Image

same conditions with the new engine show 2200 rpm
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It needs around 30" MP for the old engine to reach 2200 rpm
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The new engine produces 2400 rpm with 30" MP
Image

Now the maintenance hangar in comparison
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I always tried to avoid high engine temperatures and kept to the operations manual. If someone is interested, I could post the maintenance history starting from the 35th hour.

What's your experience with worn airframe and engines?

Happy landings
Jens

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PostPosted: Sat May 12, 2012 4:05 pm 
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I don't think the loss of power here is due to the cylinders. It could be due to a combination of a lot of items, that may be very close to being reported as wear. Let me do some experiments and get back to you on what may be causing the loss of power. Scott.

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PostPosted: Sun May 13, 2012 8:59 am 
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No criticism from my side. I like the way it's implemented and simulated. Especially having clogged filters which leads to rough engine running and sputters. Great sound while backfiring and so on. :mrgreen:

I only wanted to hear, what others expierienced with worn engines.
The cylinders are still good, so I think, it's the overall wear.
Do you need my .dat-File to analyse things?

What about tbo of the Allison engine? When does it need a complete overhaul?

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PostPosted: Sun May 13, 2012 7:31 pm 
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gulredrel wrote:
I like the way it's implemented and simulated. Especially having clogged filters which leads to rough engine running and sputters.

What about tbo of the Allison engine? When does it need a complete overhaul?


Me too!!

The Allison..generally you should overhaul it once actual bits of metal start to stream out of the exhaust stacks...other than that it is one of the toughest, most resiliant engines ever built! The RAAF guys flew home with little to no oil on many documented occassions !

I think what Scott is saying is that she shouldn't wear down quite as fast as 90hours if you look after her. :wink:

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PostPosted: Mon May 14, 2012 12:51 am 
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Killratio wrote:

I think what Scott is saying is that she shouldn't wear down quite as fast as 90hours if you look after her. :wink:


I really look after her. So cylinders are still good which you can see in compression test. I only had to replace filters, radiator, brakes and so on. But this is normal I think.
So maybe there is something inside, what the maintenance hangar can't show... *play X-Files theme*

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PostPosted: Mon May 14, 2012 2:52 am 
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Sounds like there may be. I'm sure Scott will hunt it down if it is there.

There are many factors though with high performance engines and sometimes they actually like a bit of "tough love". :)

Darryl

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PostPosted: Sat May 19, 2012 7:37 am 
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We did a little housekeeping for Core Accu-Sim v.1.3, which is coming with the Mustang. Your cylinders are not the cause of any power loss. Even very worn cylinders will still make excellent power at higher rpm. Wait for the next update, as we've tuned things a bit too.

Scott.

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PostPosted: Sat May 19, 2012 10:33 am 
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Thanks a lot. Yesterday I had some difficulties to takeoff from a short runway with full fuel load and droptank. :oops:

Were you able to build this core update in a way, that engine and airframe hours for Spit and P-40 will not be deleted? I was a little upset with core v1.2 losing my Spitfire hours :wink:

Jens

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PostPosted: Sat May 19, 2012 7:13 pm 
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could the power loss be coming from the generator? If the generator is warn and the rotor is hard to turn it could be putting excess loads on the engine.

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PostPosted: Sun May 20, 2012 10:00 am 
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It's more likely coming from a worn crank, filters, magnetos, etc. We did re-tune these for the Core v.1.3 so they will show yellow a little earlier.

Scott.

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PostPosted: Sun May 20, 2012 10:26 am 
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Hi.

My wish again:

Is it possible so save wear and condition for each paint of one aircraft type independently?

While i am on my online world tour with one and the same P40B with presently 115 hours total on engine and airframe, it is unpossible for me to fly another P40 B making aerobatics or short trips without affecting my world tour- P40B.

Could that be implemented into an core update?

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PostPosted: Sun May 20, 2012 12:26 pm 
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You only have to save the .dat-file stored in your users directory.

C:\Users\USERNAME\Documents\A2A\FSX\P40

P40BAVGLog.dat
P40BLog.dat
P40CLog.dat
TomahawkIIBLog.dat

Make a backup copy after each flight for your desired aircraft paint. Restore the file before starting a new flight everytime you want to use a different aircraft paint.

Now I reached more than 100h
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PostPosted: Sun May 20, 2012 1:12 pm 
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Hi Jens,

thanks for solution.

I know that, but i want to sit in and fly and not think about to manage files the correct way. This is not a fine solution for me.
I would be interested in an automatic solution, that is why i am asking. :wink:

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PostPosted: Sun May 20, 2012 2:59 pm 
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I have to say your cylinder compressions are eerily uniform. I know when I reached the 80ish our mark while all green they were all over, some high some low. And thats from mostly x-country flying.

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PostPosted: Sun May 20, 2012 5:23 pm 
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seaniam81 wrote:
I have to say your cylinder compressions are eerily uniform. I know when I reached the 80ish our mark while all green they were all over, some high some low. And thats from mostly x-country flying.


Heck by the time I hit about 20 hours I have some dead cylinders usually. I thought it was normal, but guess I am the bad pilot among us. :lol: I try my darndest to baby the thing too. Ah well.

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