Hello All,
I hope you take the time to correct this.
Not great today in FSX.
Thanks
Anson Internal .MDL
Re: Anson Internal .MDL
you must have moved your head a heck of a lot to move that far away from the pilots original viewpoint though
First ones an easy fix, where abouts is the 2nd picture taken? just behind the pilots seat?
First ones an easy fix, where abouts is the 2nd picture taken? just behind the pilots seat?
Re: Anson Internal .MDL
Yes Sir.stiz wrote:just behind the pilots seat?
Re: Anson Internal .MDL
Hi... I made "Two new Cockpit views for the Avro Anson"jmd wrote:...I hope you take the time to correct this...
http://a2asimulations.com/forum/viewtop ... 10&t=38421
One view is a "Stooping Copilot" to ease the view to the right side of the plane and a funny pooping look down thru the small nose window for targets ahead, and also ease up Taxiing!
Because of that missing part shown in your picture, I had to pull back the Copilot position to prevent seeing that awkward hole!
BigBang - WIN 7-64. Memory: 16.00 GB. CPU: 4 x 3.00 Ghz (Overclocked). Main Board: M4A79XTD EVO (ASUSTeK). Bios: 20102. Video: 2 GB RAM card. Refresh rate: 119 Hz. 3D Monitor: ASUS VG278H. TrackIR-5. SAITEK X52/Yoke/Rudder/Trim wheel
Re: Anson Internal .MDL
That is going to be fixed in the patch, Gents.
Re: Anson Internal .MDL
Also please do not forget to embed the Gunner-Tower into the virtual pilot too.lucas wrote:That is going to be fixed in the patch, Gents.
I was always curious to see how does it look like sitting in the Gunman Tower, so I worked first on its parameters for an extra new CameraDefinition, but unfortunately found out later, that its inner 3D object does not exist in the Virtual Cockpit! Also, back on the Radio-Room's wall shouldn't there be a sort of door / gap as entry for the Gunman Tower?
Thanks
Last edited by BiBa on 21 Jan 2014, 09:01, edited 1 time in total.
BigBang - WIN 7-64. Memory: 16.00 GB. CPU: 4 x 3.00 Ghz (Overclocked). Main Board: M4A79XTD EVO (ASUSTeK). Bios: 20102. Video: 2 GB RAM card. Refresh rate: 119 Hz. 3D Monitor: ASUS VG278H. TrackIR-5. SAITEK X52/Yoke/Rudder/Trim wheel
Re: Anson Internal .MDL
Hello,
I think you forgot something!
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I think you forgot something!
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Re: Anson Internal .MDL
Hello,
After four months still no answer and no new patch.
So funny
After four months still no answer and no new patch.
So funny
- Lewis - A2A
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Re: Anson Internal .MDL
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Re: Anson Internal .MDL
Hello,
The update does not fix the graphic bug highlighted by my last screen.
I hope you take the time to correct this, right?
The update does not fix the graphic bug highlighted by my last screen.
I hope you take the time to correct this, right?
- Lewis - A2A
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Re: Anson Internal .MDL
Hello jmd we will see what the anson developer does. However please remember when moving your eye point beyond the normal places you can move it to uncover all sorts of errors. However these are not errors or bugs, it's just how the sim is designed. You will find them in ALL MSFS aircraft when moving eye points from the expected positions, esp noticeable when using the internal view to view external parts due to the way MSFS uses two models, one for internal and a different one for external use depending on which camera view you are using in the sim.
Thanks,
Lewis
Sent from my iPhone using Tapatalk
Thanks,
Lewis
Sent from my iPhone using Tapatalk
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