New texture update - more metallic look.
Re: New texture update - more metallic look.
The A2A Mustang would be nice with a bit of shine...
Last edited by Daube on 02 Jun 2012, 08:52, edited 2 times in total.
Re: New texture update - more metallic look.
Just a bit?
Will this be available for use later on?
Will this be available for use later on?
Re: New texture update - more metallic look.
Daube, I have posted several times that the A2A WoP3 P-51D will get more shine, I have also posted images showing it with shine, I have also stated the current model is already capable of plenty of shine. the skinpack downloadable from here already has a very shiny, very glossy skin included.
Here is another screenshot of an already available skin for our P-51D showing a very reflective finish.
In fact, the entire purpose of this thread is to sate my intentions of giving the A2A WoP3 Mustang more shine.
Honestly, I got the point.
Here is another screenshot of an already available skin for our P-51D showing a very reflective finish.
In fact, the entire purpose of this thread is to sate my intentions of giving the A2A WoP3 Mustang more shine.
Honestly, I got the point.
- Skulleader
- Senior Airman
- Posts: 120
- Joined: 07 Nov 2008, 12:26
- Location: France, Salon de Provence
Re: New texture update - more metallic look.
Hi,
Bye, Olivier.
I don't know if it's possible but the solution it's maybe add to the paintkit your correction ?Thanks guys. There are no need for changes in the paintkit, the paintkit will work as is.
Bye, Olivier.
Re: New texture update - more metallic look.
As stated previously there is no need to make changes to the paintkit. Thae base paintkit allow painters to add or reduce shine as they desire. I have already showed a screenshot of a very reflective skin created using the paintkit. The skin I refer to is already available in our skinpack.Skulleader wrote:Hi,
I don't know if it's possible but the solution it's maybe add to the paintkit your correction ?Thanks guys. There are no need for changes in the paintkit, the paintkit will work as is.
Bye, Olivier.
Martin
Re: New texture update - more metallic look.
I believe this is shine enough ( this is what I managed to get using only the template )
go much beyond this and you paint yourself in a corner, because you can not weather it in any way that will look OK .
go much beyond this and you paint yourself in a corner, because you can not weather it in any way that will look OK .
Last edited by Tom_Weiss on 02 Jun 2012, 14:27, edited 1 time in total.
Re: New texture update - more metallic look.
Looks like you just removed some detail layers (grime, dirt, scratches etc.) in the paintkit. That's not how you change the reflectivity of the surface. Rather you need to change the alpha channel. The shades of grey in the alpha channel control how much light is being absorbed/reflected. Completely black would be fully reflective and completely white would be completely dull (or the other way around, can't remember from the top of my head).
- Skulleader
- Senior Airman
- Posts: 120
- Joined: 07 Nov 2008, 12:26
- Location: France, Salon de Provence
Re: New texture update - more metallic look.
Hello Martin,
EDIT, Martin please can you tell us if your repaint will be available to download ?
Here the repaint that I speak:
Olivier.
Thank's for this explanation, now everything is OK...As stated previously there is no need to make changes to the paintkit. Thae base paintkit allow painters to add or reduce shine as they desire. I have already showed a screenshot of a very reflective skin created using the paintkit. The skin I refer to is already available in our skinpack.
EDIT, Martin please can you tell us if your repaint will be available to download ?
Here the repaint that I speak:
Olivier.
Last edited by Skulleader on 02 Jun 2012, 12:22, edited 1 time in total.
Re: New texture update - more metallic look.
Jep, there is no need to change the paintkit or the model. Martin's excellent 'Warbird' livery shows very impressive that it is absolutely possible to create very shiny liveries for the WoP3 P-51D
I'm very thankful that Martin is working on an update to supply us with even more modern and shiny liveries
Greetings
Tim
I'm very thankful that Martin is working on an update to supply us with even more modern and shiny liveries
Greetings
Tim
Last edited by Tim-HH on 02 Jun 2012, 12:30, edited 1 time in total.
- Skulleader
- Senior Airman
- Posts: 120
- Joined: 07 Nov 2008, 12:26
- Location: France, Salon de Provence
Re: New texture update - more metallic look.
Hi,
WOW awesome texture, I love this work !!!
Please can you tell me if this repaint is available for the WOP3 P-51 ?
A great thank's in advance, Olivier.
WOW awesome texture, I love this work !!!
Please can you tell me if this repaint is available for the WOP3 P-51 ?
A great thank's in advance, Olivier.
Re: New texture update - more metallic look.
no - had I done that I would end up with nothing but a dull finish, this is a base for weathering with all 4 templates already changed for doing that , the color of the metal is still a base layer only.Jigsaw wrote:Looks like you just removed some detail layers (grime, dirt, scratches etc.) in the paintkit. That's not how you change the reflectivity of the surface. Rather you need to change the alpha channel. The shades of grey in the alpha channel control how much light is being absorbed/reflected. Completely black would be fully reflective and completely white would be completely dull (or the other way around, can't remember from the top of my head).
had I wanted to make a natural metal finish, I would do something like this one that I did for the P-40
natural metal is fun to do, but how many can you make ?
Re: New texture update - more metallic look.
Yes, it's available. It's part of Martin's skin pack for the WoP3 P-51DSkulleader wrote:Please can you tell me if this repaint is available for the WOP3 P-51 ?
I made only one little modification: I use Bob Rivera's 'Global Env Map' for all bare metal liveries. You can download the texture at Avsim. Just rename the included 'GlobalEnvTest.dds' to 'Env.dds', copy it into the "...\WoP3_P51D\texture.N514DK" folder and overwrite the existing one (don't forget to make a backup first). That's all
Greetings
Tim
Re: New texture update - more metallic look.
I'm well aware that painters are able to produce shiny metal work with the current paint kit. That was not really the request.
What I was asking about is to include your changed specular maps in the paint kit so NOIVCE painters can get a modern looking P-51D without going thru the hassle of experimenting with all kinds of shades in the specular map thremselves. Bascially a premade setting by a professional user to help them getting started so they can get faster results.
Anyway you made you point. Looking forward to your skin pack.
What I was asking about is to include your changed specular maps in the paint kit so NOIVCE painters can get a modern looking P-51D without going thru the hassle of experimenting with all kinds of shades in the specular map thremselves. Bascially a premade setting by a professional user to help them getting started so they can get faster results.
Anyway you made you point. Looking forward to your skin pack.
- Skulleader
- Senior Airman
- Posts: 120
- Joined: 07 Nov 2008, 12:26
- Location: France, Salon de Provence
Re: New texture update - more metallic look.
Hello Tim,
A great thank's for your explanations, now I possess one P-51 more metalic...
Best regards, Olivier.
A great thank's for your explanations, now I possess one P-51 more metalic...
Best regards, Olivier.
Re: New texture update - more metallic look.
A2A are a business, payware FSX products are their bread and butter and this forum is on their official web site. Please remember this fact and use a bit of common sense before posting images of competing products (along with full details of the author) here. I'm not surprised if your post was edited.
I have showed you many images of the A2A WoP3 P-51D with very shiny reflective textures. I have confirmed repeatedly that I am working on making the default textures more reflective. Please be patient and wait for the update.
I have showed you many images of the A2A WoP3 P-51D with very shiny reflective textures. I have confirmed repeatedly that I am working on making the default textures more reflective. Please be patient and wait for the update.
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