Old repaints from P3D 4.5 in v5 - changes in PBR?

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YoYo
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Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by YoYo »

Hi,
I noticed that skins in P3Dv5, old skins from version before, looks very different.
They are too dark - pls check for example tires, they are near black without details.

Also some parts on VC (chrome) looks poor, more darker, or with some kind of false colors.

Here is example from P3Dv4 and v5, the same skin (silver):

Image Image

Differences are very big as yoy see.
Did you know about the reason? Its a new format of saving files for PBR models or we must add new channel for PBR skins?
I didnt check SDK for v5 but they change something here.
http://yoyosims.pl/
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YoYo
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by YoYo »

Michal wrote mi on FB, looks like materials look differently in v5.
http://yoyosims.pl/
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by curtis72561 »

I see some things and not sure if it is in settings or in the paint it's self. Haven't messed with it yet to see. Could be reflections like in the 172 having the sky reflecting on the polished parts (PBR) or the polished P-51. Even the glass on the 180 is blue. I'm going to mess with differnt things to see.


ImageImageImage
Beeachcraft V35 Bonanza, Boeing B-17 Flying Fortress, Cessna C-172 Skyhawk, Cessna C-182 Skylane, Curtis P-40, North American P-51D Mustang Civilian
North American AT6 Texan, Piper PA-28 Cherokee, Piper PA-24 Comanche, Piper J-3 Cub, Supermarine Spitfire

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YoYo
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by YoYo »

There are many indications that this is an issue of P3Dv5 shadres. LM must to solve it.
Im not sure for 100% but silver/metal skins are good done.
http://yoyosims.pl/
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by curtis72561 »

Yes but the polished need work. Had time to start messing with it a little.

Low Dynamic Reflections.

Image

No Dynamic Reflections.

Image
Beeachcraft V35 Bonanza, Boeing B-17 Flying Fortress, Cessna C-172 Skyhawk, Cessna C-182 Skylane, Curtis P-40, North American P-51D Mustang Civilian
North American AT6 Texan, Piper PA-28 Cherokee, Piper PA-24 Comanche, Piper J-3 Cub, Supermarine Spitfire

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curtis72561
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by curtis72561 »

Low Dynamic Reflections

Image

No Dynamic Reflections.

Image

Low Dynamic Reflections

Image

No Dynamic Reflections.

Image
Beeachcraft V35 Bonanza, Boeing B-17 Flying Fortress, Cessna C-172 Skyhawk, Cessna C-182 Skylane, Curtis P-40, North American P-51D Mustang Civilian
North American AT6 Texan, Piper PA-28 Cherokee, Piper PA-24 Comanche, Piper J-3 Cub, Supermarine Spitfire

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YoYo
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by YoYo »

Nice found. Try it :).
I asked LM about this, till now not reply but its a weekend.
http://yoyosims.pl/
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by bladerunner900 »

I would wait for the dust to settle if I were you. Adapting your paints to suit v5 now will probably get messed up again when an 'official fix' is released.

Steve.

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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by YoYo »

bladerunner900 wrote: 19 Apr 2020, 08:19 I would wait for the dust to settle if I were you. Adapting your paints to suit v5 now will probably get messed up again when an 'official fix' is released.

Steve.
Yes, still no any info from LM is it issue or not, I think "yes".
http://yoyosims.pl/
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by bladerunner900 »

Bear in mind, that only the A2A C172 is PBR at the moment. If it's affecting older paints, like the A2A P-51, Comanche etc; then something more fundamental has changed. That would be for LM, or perhaps A2A to look at.

Steve.

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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by YoYo »

bladerunner900 wrote: 20 Apr 2020, 08:55 Bear in mind, that only the A2A C172 is PBR at the moment. If it's affecting older paints, like the A2A P-51, Comanche etc; then something more fundamental has changed. That would be for LM, or perhaps A2A to look at.

Steve.
No, it isnt true. Cub is PBR also.
But this problem it isnt only for PBR models as I see. Its the Dynamic Reflection option ON issue.
http://yoyosims.pl/
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by bladerunner900 »

YoYo wrote: 20 Apr 2020, 10:19No, it isnt true. Cub is PBR also.
But this problem it isnt only for PBR models as I see. Its the Dynamic Reflection option ON issue.
Yes, apologies. I forgot about the Cub. I don't fly her much. Sinful I know but don't hate me. :wink:
Like I said, if non-PBR is affected then something more has changed and needs to be looked at.

Steve.

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YoYo
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by YoYo »

Dont worry ;). Yes, we must wait for LM info. They are silent.
http://yoyosims.pl/
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by jcblom »

There's actually more planes with PBR, apart from A2A, and v5 really messes up these textures, so let's hope for a reaction from LM.
BTW all reflections are affected, it's just much worse with PBR textures
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YoYo
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by YoYo »

jcblom wrote: 28 Apr 2020, 13:11 There's actually more planes with PBR, apart from A2A, and v5 really messes up these textures, so let's hope for a reaction from LM.
BTW all reflections are affected, it's just much worse with PBR textures
Finally I recived reply from LM about metallic texture in P3Dv5 with Dynamic Reflection ON.
https://www.prepar3d.com/forum/viewtopi ... 62#p215460
It looks like it's intended effect:

Hello,
There were several lighting updates made in version 5. Dynamic Reflections were changed to make reflection probes now properly filter all mips. At high smoothness values there may be differences between v5.0 and v4.5. The brightness of the dynamic reflection probe was reduced, based on developer feedback, to be more in line with non-metallic indirect lighting.
Regards,
So, hmmmm .... Id like to know how to save PBR texture to see this metallic effect (or aluminum). I think textures must be much brighter than it was in P3Dv4.5 but but what about reflections and shining?
Any idea?
http://yoyosims.pl/
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