http://a2asimulations.com/forum/viewtop ... 09#p240027
Let this be the continuation thread of the things that could possibly be improved on. After all, that announcement thread (like all announcement threads) are in a "limbo", i.e as it's not located anywhere on the forums, it can only be accessed via direct link after it expires (so use the above link to access it when it disappears from universal hot topic announcements).
Also, in copy-paste the solution to propeller inertia here:
whiic wrote:Here's the solution to propeller inertia:
aircraft.cfg:It's only approximate. Tweaking it about +/- 0.2 from 6.5 could give better. The catch however is, the propeller_moi setting would give a matched spindown of the prop only for a fixed idle rpm. 6.5 is good for 600 rpm (0% throttle) and 660 rpm (5% throttle as recommended by the manual for shutdown). If engine is run at 500rpm (0% throttle on a cold engine, and shut down before it starts to run properly) the sound sample will continue to run after prop has stopped. Well, without Core Accusim, this is the FSX engine sound modeling. 6.5 could be a good value, give or take 0.2.Code: Select all
// propeller_moi =16.25720 propeller_moi =6.50000
For those too impatient to wait for an official update - make a back-up copy of your aircraft.cfg before attempting ANY changes to it, no matter how small (same applies to people who add repaints). While changing propeller_moi (especially if you comment the old value with "//"s to back-up it) won't break much, accidentally deleting a paragraph or two would. Totally unintended mishaps do occur. Therefore back-up the entire file before editing it.