Air to Air Simulations 3D Lights Redux for Flight Simulator X

 

3rd Party Aircraft Configuration Database  03/03/08

 

This database is to help our customers easily find information to add 3D Lights to 3rd party aircraft installed on their system. 

Thank you to those who have taken the time to share their configurations.

 

For instructions on how to a add an aircraft in this list to your 3rd party aircraft, read HERE.

 

 

Developers List

(use your HOME key to easily return to the top)

A2A Simulations

Abacus

Aerosoft

AFG

Alphasim

Aussim

Captain Sim

Carenado

CLS

Dassault Aviation

DaveWG

Digital Aviation

DreamWings

EagleSoft

Flight1

IRIS

MAAM-Sim

Oliver Fischer

PMDG

POSKY

RealAir

Rick Piper

Romain Lucas

Tim Piglet Conrad

Wilco / Feelthere

 

 

A2A Simulations

 

Wings of POWER II:

WWII FIGHTERS / SOLO

P51D Mustang
AIRCRAFT.CFG
[LIGHTS]

light.8 = 5, 0.7, -2.4, -3, fx_Shockwave_landing_light // Shockwave light

 

 

Wings of POWER II:

WWII FIGHTERS

P47D20 Thunderbolt

AIRCRAFT.CFG
[LIGHTS]
light.4 = 5, 0.7, -5.7, -2, fx_Shockwave_landing_light // Shockwave light

 

Wings of POWER II:

WWII FIGHTERS / SOLO

SpitfireMkI

AIRCRAFT.CFG
[LIGHTS]
light.3 = 5, -0.6, 8.1, -2.7, fx_Shockwave_landing_light // Shockwave light

 

 

 

Abacus

 

Lockheed Constellation

AIRCRAFT.CFG
[LIGHTS]
light.8 = 5, 36.3, 0.25, -5.2, fx_Shockwave_landing_light // Shockwave light
light.9 = 5, 36.3, -0.25, -5.2, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge124=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light

 

 

Aerosoft

 

BeaverX

AIRCRAFT.CFG
[LIGHTS]
light.1 = 5, 1.80, -13.15, 3.80, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge16=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

 

SUPERCUB

I think if you folks read the other posts, then you'll know about the panel section. Here's the aircraft.cfg bits

AIRCRAFT.CFG
[LIGHTS]
light.4 = 5, -2.0, -12.0, 2.60, fx_Shockwave_landing_light // Shockwave light

 

 

 

 

Fairchild Republic A-10A Warthog
AIRCRAFT.CFG
[LIGHTS]
light.0 = 3, -0.90, -28.70, 1.10, fx_shockwave_navred //fx_navred
light.1 = 3, -0.90, 28.70, 1.10, fx_shockwave_navgre //fx_navgre
light.2 = 3, -25.70, 0.00, 0.70, fx_shockwave_navwhi //fx_navwhi
light.3 = 3, 3.60, 0.00, 3.40, fx_shockwave_beaconb_lowl
light.4= 4, 17.00, 0.00, 3.00, fx_shockwave_vclight
light.5= 5, 17.30, 0.99, -1.90, fx_Shockwave_landing_light_small_xenon
light.6= 5, 17.70, 0.99, -3.71, fx_Shockwave_landing_light_small_xenon

 

 

 

 

AFG

Beech Super King Air

AIRCRAFT.CFG
[LIGHTS]
light.18 = 6, 13.1, 0.0, -1.1, fx_Shockwave_landing_light // Shockwave light

 

PANEL.CFG
[Vcockpit01]
gauge55=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light




AA-5B

AIRCRAFT.CFG
[LIGHTS]
light.7 = 5, 7, -1.0, -0.7, fx_Shockwave_landing_light // Shockwave light

 

PANEL.CFG
[Vcockpit01]
gauge36=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light



FSD Porter PC-6

AIRCRAFT.CFG
[LIGHTS]
light.9 = 5, 4.0, -17.5, 2.5, fx_Shockwave_landing_light // Shockwave light
light.10= 5, 4.0, 17.5, 2.5, fx_Shockwave_landing_light // Shockwave light

 

PANEL.CFG
[Vcockpit01]
gauge35=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

ALPHASIM

 

PBY-5 Catalina

 

AIRCRAFT.CFG
[LIGHTS]
light.4 = 5, 4, -16, 7.5, fx_Shockwave_landing_light // Shockwave light
light.5 = 5, 4, 16, 7.5, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge22=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

 

PBY-5A Catalina

AIRCRAFT.CFG
[LIGHTS]
light.4 = 5, 4, -16, 7.5, fx_Shockwave_landing_light // Shockwave light
light.5 = 5, 4, 16, 7.5, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge22=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

 

 

Kamov KA27 / 32

AIRCRAFT.CFG
[LIGHTS]
light.8 = 5, 13.75, -2.30, -3.1, fx_Shockwave_landing_light // Shockwave light
light.9 = 5, 13.75, 2.30, -3.1, fx_Shockwave_landing_light // Shockwave light


Panel (careful! there's two panel folders)
[vcockpit01]
gauge41=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

Panel.s (careful! there's two panel folders)
[vcockpit01]
gauge40=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

NOTE:
The above lights coordinates are for the civilian versions. Unfortunately, the military versions have two landing lights together on the left (port) side.

Short of splitting the Kamov into two folders, I would simply do an in flight change of the aircraft config... simply remark out the last landing light entry thus:

light.8 = 5, 13.75, -2.30, -3.1, fx_Shockwave_landing_light // Shockwave light
//light.9 = 5, 13.75, 2.30, -3.1, fx_Shockwave_landing_light // Shockwave light

Note the two forward slashes before 'light.9'

Save and return to sim and then refresh aircraft (you can set a keyboard shortcut for this using the FS - options | settings | controls

 

 

Texan/Harvard

AIRCRAFT.CFG
[LIGHTS]
light.10 = 5, 2.70, 9.00, -1.50, fx_Shockwave_landing_light // Shockwave light
light.11 = 5, 2.70, -9.00, -1.50, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge49=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

V-22 Osprey

AIRCRAFT.CFG
[LIGHTS]
light.6 = 5, 13.7, -1.95, -7.7, fx_Shockwave_landing_light // Shockwave light
light.7 = 5, 13.7, +1.95, -7.7, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge22=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

NOTE:

Modified for FSX using Rob Barendregt's VSTOL files and FS Panel Studio (so the gauge numbers might not be the same)
Two landing lights on body below cockpit.

 

Eurofighter Typhoon

AIRCRAFT.CFG
[LIGHTS]
light.0 = 4, 17.49, 0.00, 4.51, fx_shockwave_vclight //fx_vclight
light.1 = 3, -10.16, 18.27, -0.13, fx_shockwave_navgre //fx_navgrem
light.2 = 3, -9.58, -18.40, -0.13, fx_shockwave_navred //fx_navredm
light.3 = 3, -22.76, 0.00, 11.06, fx_shockwave_navwhi //fx_navwhi
light.4 = 5, -0.50, 6.40, -2.30, fx_shockwave_landing_light_small_xenon
light.5 = 5, -0.50, -6.50, -2.30, fx_shockwave_landing_light_small_xenon

 

 

Rockwell B-1B Lancer

light.0 = 3, 15.40, -15.40, -1.50, fx_shockwave_navred
light.1 = 3, 15.40, 15.40, -1.50, fx_shockwave_navgre
light.2 = 2, 15.90, -15.25, -1.50, fx_shockwave_strobe
light.3 = 2, 15.90, 15.25, -1.50, fx_shockwave_strobe
light.4 = 3, -59.0, -0.15, 19.40, fx_shockwave_navwhi
light.5 = 2, -59.0, 0.15, 19.40, fx_shockwave_strobe
light.6 = 1, 6.00, 0.00, -3.75, fx_shockwave_beacon
light.7 = 4, 65.00, 2.00, 4.00, fx_vclight
light.8 = 4, 65.00, -2.00, 4.00, fx_vclight
light.9 = 5, 61.00, 0.90, -8.45, fx_shockwave_landing_light
light.10 =5, 61.00, -0.90, -8.45, fx_shockwave_landing_light

 

Tupolev Tu-160 Blackjack

light.0 = 9, -25.45, -13.12, -5.15, fx_Alpha_Tu160_AB
light.1 = 9, -25.45, -19.68, -5.15, fx_Alpha_Tu160_AB
light.2 = 9, -25.45, 13.12, -5.15, fx_Alpha_Tu160_AB
light.3 = 9, -25.45, 19.68, -5.15, fx_Alpha_Tu160_AB
light.4 = 6, -25.55, -13.12, -5.15, fx_Alpha_Tu160_Tflame,
light.5 = 6, -25.55, -19.68, -5.15, fx_Alpha_Tu160_Tflame,
light.6 = 6, -25.55, 13.12, -5.15, fx_Alpha_Tu160_Tflame,
light.7 = 6, -25.55, 19.68, -5.15, fx_Alpha_Tu160_Tflame,
light.8 = 8, -22.00, -63.80, -3.00, fx_Alpha_Tu160_Flapcontrail,
light.9 = 8, -22.00, 63.80, -3.00, fx_Alpha_Tu160_Flapcontrail,
light.10 = 3, -88.50, 0.00, 2.22, fx_navwhi
light.11 = 4, 65.04, 0.00, 1.35, fx_ALPHA_Tu160_vclight_Red
light.12 = 9, -64.60, -5.44, -9.55, fx_Alpha_Tu160_AB_light
light.13 = 9, -64.60, 5.44, -9.55, fx_Alpha_Tu160_AB_light
light.14= 10, 34.00, 0.00, 0.00, JetFighter_Sonicboom // SonicBoom effect
light.15 = 5, 52.00, 0.54, -5.85, fx_shockwave_landing_light
light.16 = 5, 52.00, -1.00, -5.85, fx_shockwave_landing_light

 

Aussim

Piper Warrior

AIRCRAFT.CFG

[LIGHTS]
light.4 = 5, 6.37, 0.00, -1.02, fx_Shockwave_landing_light // Shockwave light

 

 

 

 

 

Aussim Glasair III

AIRCRAFT.CFG

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0=3, -1.21, -11.883, -0.95, fx_shockwave_navred
light.1=2, -1.72, -12.19, -0.9, fx_shockwave_strobe_2
light.2=3, -1.37, 11.883, -0.95, fx_shockwave_navgre
light.3=2, -1.97, 12.19, -0.9, fx_shockwave_strobe_3
light.4=3, -16.90, 0.07, 3.83, fx_shockwave_navwhi
light.5=4, -3, 0, 1.75, fx_vclight
light.6=5, 5.10, 0.75, -0.62, fx_Shockwave_landing_light_small

 

 

Captain Sim

 

F/A-18D Hornet

 

With ambient light source

AIRCRAFT.CFG

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -26.70, -4.00, 1.33, fx_shockwave_navred.fx
light.1 = 3, -26.70, 4.00, 1.33, fx_shockwave_navgre.fx
light.2 = 3, -26.70, -4.00, 6.00, fx_shockwave_vclight.fx
light.3 = 3, -26.70, 4.00, 6.00, fx_shockwave_vclight.fx
light.4 = 3, -49.50, 5.90, 8.50, fx_shockwave_navwhi.fx
light.5 = 1, -46.10, 0.00, 7.50, fx_shockwave_beacon_fa18
light.6 = 1, -46.20, 5.99, 7.50, fx_shockwave_vclight.fx
light.7 = 1, -46.20, -5.99, 7.50, fx_shockwave_vclight.fx
light.8 = 4, -15.00, 0.00, 2.00, fx_shockwave_vclight.fx
light.9 = 4, -20.00, 0.00, 2.00, fx_shockwave_vclight.fx
light.10 = 8, -56.00, -1.75, 0.00, cs18_ab
light.11 = 9, -56.00, 1.75, 0.00, cs18_ab
light.12 = 5, -17.00, 0.00, -2.37, fx_shockwave_landing_light_narrow.fx
light.13 = 5, 8.00, 0.00, -18.00, fx_shockwave_landing_light_light


Without ambient light source
AIRCRAFT.CFG

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -26.70, -4.00, 1.33, fx_shockwave_navred.fx
light.1 = 3, -26.70, 4.00, 1.33, fx_shockwave_navgre.fx
light.2 = 3, -49.50, 5.90, 8.50, fx_shockwave_navwhi.fx
light.3 = 1, -46.10, 0.00, 7.50, fx_shockwave_beacon_fa18
light.4 = 4, -15.00, 0.00, 2.00, fx_shockwave_vclight.fx
light.5 = 4, -20.00, 0.00, 2.00, fx_shockwave_vclight.fx
light.6 = 8, -56.00, -1.75, 0.00, cs18_ab
light.7 = 9, -56.00, 1.75, 0.00, cs18_ab
light.8 = 5, -17.00, 0.00, -2.37, fx_shockwave_landing_light_narrow.fx
light.9 = 5, 8.00, 0.00, -18.00, fx_shockwave_landing_light_light



PANEL.CFG
[vcockpit01]
gaugeXX=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light

 

NOTE:

XX would be the sequential number.

 

F-117

 

AIRCRAFT.CFG

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -18.65, 2.85, -1.10, fx_shockwave_beacon.fx
light.1 = 3, -29.80, -2.10, 4.40, cs_beacon_smw.fx
light.2 = 4, -15.70, 0.00, 4.00, fx_shockwave_vclight.fx
light.3 = 3, -55.70, -19.80, 0.00, fx_shockwave_navred.fx
light.4 = 3, -55.70, 19.80, 0.00, fx_shockwave_navgre.fx
light.5 = 5, -15.80, -0.75, -3.10, fx_shockwave_landing_light_narrow.fx
light.6 = 5, -34.10, 6.85, -2.79, fx_shockwave_landing_light_narrow.fx
light.7 = 5, -34.10, -6.85, -2.79, fx_shockwave_landing_light_narrow.fx
light.8 = 5, -15.80, 0.00, -2.00, fx_shockwave_landing_light_light.fx

PANEL.CFG
[vcockpit01]
gaugeXX=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light

 

 

Carenado

Beechcraft Bonanza V35B & F33A

AIRCRAFT.CFG
[LIGHTS]
light.0 = 3, 0.3, -16.850, 0.75, fx_navredcarbonV
light.1 = 3, 0.5, 16.850, 0.75, fx_navgrecarbonV ,
light.2 = 2, 0.2, -16.718, 0.75, fx_shockwave_strobe_nl ,
light.3 = 2, 0.15, 16.850, 0.75, fx_shockwave_strobe_nl_2 ,
light.4 = 1, -6.50, 0.05, 2.8, fx_beaconcarbonV
light.5 = 2, -17.6, -0.05, 0.90, fx_navwhicarbonV ,
light.6 = 2, -17.4, -0.05, 0.90, fx_strobecarbonV ,
light.7 = 4, 1.0, 0.00, 1.10, fx_vclightcarbonV,
light.8 = 5, 7.6, 0.00, -1.75, fx_shockwave_landing_light_narrow_no_flare,
light.9 = 6, 8.05, 0.07, -0.12, fx_shockwave_landing_light_tail_old,


PANEL.CFG
[Vcockpit01]
gauge16=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light

Note:

The 3D light doesn't show in the VC and the default landing light beam is always visible whether there turned on or off.)

 

 

 

 

Beechcraft T-34 Mentor

The default eyepoint is way off in the VC, I would suggest
[Views]
eyepoint=-1.0, 0.0, 2.90

NOTE:

The position of the landing lights doesn't match between the external model and the VC, so Ive included two sets of numbers, the first one is for the external model and the second for the VC. ��Use whichever one you prefer.

(External)
AIRCRAFT.CFG
[LIGHTS]
light.9 = 5, 2.20, 10.90, 0.90, fx_Shockwave_landing_light // Shockwave light
light.10 = 5, 2.20, -10.90, 0.90, fx_Shockwave_landing_light // Shockwave light

(VC)
AIRCRAFT.CFG
[LIGHTS]
light.9 = 5, 1.80, 10.00, 0.20, fx_Shockwave_landing_light // Shockwave light
light.10 = 5, 1.80, -10.00, 0.20, fx_Shockwave_landing_light // Shockwave light


PANEL.CFG
[Vcockpit01]
gauge24=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

 

Cessna Skylane 182Q

AIRCRAFT.CFG
[LIGHTS]
light.7 = 5, 3.00, 0.63, -0.47, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge16=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

 

Cessna Skylane II RG
AIRCRAFT.CFG
[LIGHTS]
light.7 = 5, 3.40, 0.61, -0.63, fx_Shockwave_landing_light // Shockwave light
 

Cessna Stationair 6 II
AIRCRAFT.CFG
[LIGHTS]
light.7 = 5, 3.20, 0.66, -0.60, fx_Shockwave_landing_light // Shockwave light

 

Piper Cherokee
AIRCRAFT.CFG
[LIGHTS]
light.4 = 5, 4.30, -0.02, -0.49, fx_Shockwave_landing_light // Shockwave light
 

Piper Archer II
AIRCRAFT.CFG
[LIGHTS]
light.6 = 5, 4.45, -0.03, -0.49, fx_Shockwave_landing_light // Shockwave light
 

Piper Dakota
AIRCRAFT.CFG
[LIGHTS]
light.6 = 5, 4.45, -0.03, -0.49, fx_Shockwave_landing_light // Shockwave light
 

Cessna Stationair U206
AIRCRAFT.CFG
[LIGHTS]

//light.0 = 3, -2.97, -18.05, 3.45, fx_navredcarenstat
light.0 = 3, -2.93, -18.10, 3.45, fx_shockwave_navred_nl
light.1 = 3, -3.00, 18.10, 3.45, fx_shockwave_navgre_nl
light.2 = 4, -3.27, 0.0, 2.05, fx_vclightcarenstat
light.3 = 1,-21.35, 0.10, 7.65, fx_shockwave_beaconh_lowl
light.4 = 2, -3.2, -18.11, 3.45, fx_shockwave_strobe_nl
light.5 = 2, -3.30, 18.07, 3.45, fx_shockwave_strobe_3_nl
light.6 = 3,-21.32, -0.05, 2.00, fx_shockwave_navwhi_l_old
light.7 = 5, 3.80, -0.75, -0.70, fx_shockwave_landing_light_narrow
light.8 = 6, 3.75, 0.65, -0.65, fx_shockwave_landing_light_tail_old

 

 

 

CLS

DC-10

AIRCRAFT.CFG
[LIGHTS]
light.1=1, 10.301, 0.000, 12.391, fx_beaconh,
light.2=1, -31.000, 0.000, -7.552, fx_beaconb,
light.3=4, 81.000, -1.500, 4.300, CLS_DC10_vclight, // Cockpit light
light.4=4, 81.000, 1.500, 4.300, CLS_DC10_vclight, // Cockpit light
light.5=5, 69.9, -8.5, -2.1, fx_Shockwave_landing_light // Shockwave light
light.6=5, 69.9, +8.5, -2.1, fx_Shockwave_landing_light // Shockwave light
light.7=5, 63.0, -0.5, -7.7, fx_Shockwave_landing_light // Shockwave light
light.8=5, 63.0, +0.5, -7.7, fx_Shockwave_landing_light // Shockwave light

 

 

A330-300

AIRCRAFT.CFG
[LIGHTS]
Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.1 = 1, 27.800, 0.000, -8.000, fx_beaconb , // Lower beacon
light.2 = 1, 17.400, 0.000, 11.700, fx_beaconh , // Top beacon
light.3 = 4, 97.500, 0.000, 4.000, fx_vclight , // Cockpit light
light.4 = 5, 28.000, 27.000, -4.000, CLS_wing_light, // Wing light
light.5 = 5, 29.933, 8.827, -4.368, CLS_wing_light, // Wing light
light.6 = 5, 28.000, -27.000, -4.000, CLS_wing_light, // Wing light
light.7 = 5, 29.933, -8.827, -5.368, CLS_wing_light, // Wing light
light.8 = 5, 29.700, 19.000, -6.000, CLS_nacelle_refl, // Wing light
light.9 = 5, 29.700, -19.000, -6.000, CLS_nacelle_refl, // Wing light
light.10 = 3, -99.000, 0.000, 8.520, CLS_nav_yellow , // Tail cone nav light
light.11 = 2, -99.000, 0.100, 8.400, fx_strobeh , // Tail strobe
light.12 = 8, 59.500, -9.550, 1.600, CLS_nav_yellow , // Left fuselage forward inspection lights
light.13 = 8, 54.100, -9.550, 1.600, CLS_nav_yellow , // Left fuselage aft inspection lights
light.14 = 8, 59.500, 9.550, 1.600, CLS_nav_yellow , // Right fuselage forward inspection lights
light.15 = 8, 54.100, 9.550, 1.600, CLS_nav_yellow , // Right fuselage aft inspection lights
light.16 = 5, 31.500, 12.000, -1.500, fx_Shockwave_landing_light // Shockwave light
light.17 = 5, 31.500, -12.000, -1.500, fx_Shockwave_landing_light // Shockwave light
light.18 = 5, 85.000, -0.3, -7.3, fx_Shockwave_landing_light // Shockwave light
light.19 = 5, 85.000, 0.3, -7.3, fx_Shockwave_landing_light // Shockwave light


A330-200

AIRCRAFT.CFG
[LIGHTS]
Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.1 = 1, 27.800, 0.000, -8.000, fx_beaconb , // Lower beacon
light.2 = 1, 17.400, 0.000, 11.700, fx_beaconh , // Top beacon
light.3 = 4, 86.700, 0.000, 4.000, fx_vclight , // Cockpit light
light.4 = 5, 28.000, 27.000, -4.000, CLS_wing_light, // Wing light
light.5 = 5, 31.500, 12.000, -1.500, fx_Shockwave_landing_light // Shockwave light
light.6 = 5, 28.000, -27.000, -4.000, CLS_wing_light, // Wing light
light.7 = 5, 31.500, -12.000, -1.500, fx_Shockwave_landing_light // Shockwave light
light.8 = 5, 29.700, 19.000, -6.000, CLS_nacelle_refl, // Wing light
light.9 = 5, 29.700, -19.000, -6.000, CLS_nacelle_refl, // Wing light
light.10 = 3, -94.235, 0.000, 8.520, CLS_nav_yellow , // Tail cone nav light
light.11 = 2, -94.235, 0.100, 8.400, fx_strobeh , // Tail strobe
light.12 = 8, 56.200, -9.550, 2.000, CLS_nav_yellow , // Left fuselage forward inspection lights
light.13 = 8, 54.500, -9.550, 2.000, CLS_nav_yellow , // Left fuselage aft inspection lights
light.14 = 8, 56.200, 9.550, 2.000, CLS_nav_yellow , // Right fuselage forward inspection lights
light.15 = 8, 54.500, 9.550, 2.000, CLS_nav_yellow , // Right fuselage aft inspection lights
light.16 = 5, 74.000, -1, -7.3, fx_Shockwave_landing_light // Shockwave light
light.17 = 5, 74.000, 0.3, -7.3, fx_Shockwave_landing_light // Shockwave light


A340-200/300

AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo
light.1 = 1, 27.800, 0.000, -8.000, fx_beaconb , // Lower beacon
light.2 = 1, 17.400, 0.000, 11.700, fx_beaconh , // Top beacon
light.3 = 4, 86.700, 0.000, 4.000, fx_vclight , // Cockpit light
light.4 = 8, 34.000, 27.000, -4.000, CLS_wing_light, // Wing lights
light.5 = 8, 35.933, 8.827, -4.368, CLS_wing_light, // Wing lights
light.6 = 8, 34.000, -27.000, -4.000, CLS_wing_light, // Wing lights
light.7 = 8, 35.933, -8.827, -5.368, CLS_wing_light, // Wing lights
light.8 = 8, 38.200, 19.000, -6.000, CLS_nacelle_refl, // Wing lights
light.9 = 8, 38.200, -19.000, -6.000, CLS_nacelle_refl, // Wing lights
light.10 = 8, 17.100, 62.300, -6.000, CLS_nacelle_refl, // Wing lights
light.11 = 8, 17.100, -62.300, -6.000, CLS_nacelle_refl, // Wing lights
light.12 = 3, -92.235, 0.000, 8.320, CLS_nav_yellow , // Tail cone nav light
light.13 = 2, -92.235, 0.100, 8.200, fx_strobeh , // Tail strobe
light.14 = 8, 52.700, -9.550, 1.800, CLS_nav_yellow , // Left fuselage forward inspection lights
//light.15 = 8, 47.700, -9.550, 1.800, CLS_nav_yellow , // Left fuselage aft inspection lights
light.15 = 8, 52.700, 9.550, 1.800, CLS_nav_yellow , // Right fuselage forward inspection lights
//light.17 = 8, 47.700, 9.550, 1.800, CLS_nav_yellow , // Right fuselage aft inspection lights
light.16 = 5, 32.000, 12.000, -2.000, fx_Shockwave_landing_light // Shockwave light
light.17 = 5, 32.000, -12.000, -2.000, fx_Shockwave_landing_light // Shockwave light
light.18 = 5, 80.000, 0.000, -7.000, fx_Shockwave_landing_light // Shockwave light

 

 

 

A340-500/600

AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo
light.0 = 4, 120.500, 0.000, 0.000, fx_vclight , // Cockpit light
light.1 = 1, 18.207, 0.000, 6.400, fx_beaconh , // Top beacon
light.2 = 1, 18.225, 0.000, -13.800, fx_beaconb , // Lower beacon
light.3 = 3, -117.139, -0.151, 2.819, CLS_nav_yellow , // Tail cone nav light
light.4 = 2, -117.139, 0.151, 2.819, fx_strobeh, // Tail strobe
light.5 = 8, 79.700, -9.550, -3.700, CLS_nav_yellow , // Left fuselage forward inspection lights
//light.6 = 8, 73.700, -9.550, -3.700, CLS_nav_yellow , // Left fuselage aft inspection lights
light.6 = 8, 79.700, 9.550, -3.700, CLS_nav_yellow , // Right fuselage forward inspection lights
//light.8 = 8, 73.700, 9.550, -3.700, CLS_nav_yellow , // Right fuselage aft inspection lights
light.7 = 8, 28.000, -28.000, -8.000, CLS_nacelle_refl, // Left Inboard engine nacelle light reflection
light.8 = 8, 7.000, -63.000, -6.000, CLS_nacelle_refl, // Left Outboard engine nacelle light reflection
light.9 = 8, 28.000, 28.000, -8.000, CLS_nacelle_refl, // Right Inboard engine nacelle light reflection
light.10 = 8, 7.000, 63.000, -6.000, CLS_nacelle_refl, // Right Outboard engine nacelle light reflection
light.11 = 6, 115.500, 0.000, -22.200, CLS_nacelle_refl, // Nose gear bay taxi light rays from taxi lights
light.12 = 5, 26.000, 11.000, -8.000, fx_Shockwave_landing_light // Shockwave light
light.13 = 5, 26.000, -11.000, -8.000, fx_Shockwave_landing_light // Shockwave light
light.14 = 5, 91.000, 1.00, -12.500, fx_Shockwave_landing_light // Shockwave light
light.15 = 5, 91.000, -1.00, -12.500, fx_Shockwave_landing_light // Shockwave light

 

 

 

 

 

Dassault Aviation

Rafale A, C & M by Cyril Pioffet
Aircraft.cfg
[LIGHTS]
light.0= 4, 7.50, 0.00, 4.20, fx_shockwave_vclight //fx_vclighth
light.1= 5, 4.30, 0.40, -0.80, fx_Shockwave_landing_light_small_xenon // Shockwave light
light.2= 5, 4.30, 0.40, -1.20, fx_Shockwave_landing_light_small_xenon // Shockwave light
light.3= 2, -16.70, -16.30, 1.00, fx_shockwave_strobe_lowl //fx_strobe
light.4= 2, -16.70, 16.30, 1.00, fx_shockwave_strobe_lowl //fx_strobe
light.5= 2, -30.20, 0.00, 11.70, fx_shockwave_strobe_lowl //fx_strobe
light.6= 3, -16.70, -16.30, 1.40, fx_shockwave_navred //fx_navred
light.7= 3, -16.70, 16.30, 1.40, fx_shockwave_navgre //fx_navgre
light.8= 3, -28.80, 0.00, 13.30, fx_shockwave_navwhi //fx_navwhih
light.9= 3, -2.30, -2.50, -0.60, fx_shockwave_beaconh //fx_beaconh
light.10=1, -11.20, 0.00, 4.85, fx_shockwave_beaconh //fx_beaconh
light.11=1, -11.20, 0.10, 4.75, fx_shockwave_beaconh //fx_beaconh

 

 

Mirage F1 by Kirk Olsson
Aircraft.cfg
[LIGHTS]
light.x=4, 18.00, 0.00, 2.00, fx_shockwave_vclight //fx_f1vclight ,
light.x=5, 20.60, 0.00, -2.70, fx_Shockwave_landing_light_small_xenon //fx_landinglightf1

 

 

Mirage 2000N by Roland Laborie
Aircraft.cfg
[LIGHTS]
light.0 = 3, -14.35, -13.15, -1.90, fx_shockwave_navred //fx_navred ,
light.1 = 3, -14.35, 13.15, -1.90, fx_shockwave_navgre //fx_navgre ,
light.2 = 3, -6.45, 0.00, 4.30, fx_shockwave_navwhi //fx_navwhi ,
light.3 = 2, -14.35, -13.15, -1.90, fx_shockwave_strobe_lowl //fx_strobe ,
light.4 = 2, -14.35, 13.15, -1.90, fx_shockwave_strobe_lowl //fx_strobe ,
light.5 = 1, -6.45, 0.00, 4.30, fx_shockwave_beacon //fx_beacon ,
light.6 = 2, -23.40, 0.25, 10.65, fx_shockwave_strobe_lowl //fx_strobe ,
light.7 = 2, -23.40, -0.25, 10.65, fx_shockwave_strobe_lowl //fx_strobe ,
light.8 = 5, 12.00, 0.00, -4.50, fx_shockwave_landing_light_double_small

 

 

 

Mirage 2000C by Roland Laborie
Aircraft.cfg
[LIGHTS]
light.0 = 3, -14.75, -13.00, -0.90, fx_shockwave_navred //fx_navred ,
light.1 = 3, -14.60, 13.35, -0.90, fx_shockwave_navgre //fx_navgre ,
light.2 = 3, -24.50, 0.20, 9.80, fx_shockwave_navwhi //fx_navwhi ,
light.3 = 2, -14.75, -13.00, -0.90, fx_shockwave_strobe_lowl //fx_strobe ,
light.4 = 2, -14.60, 13.35, -0.90, fx_shockwave_strobe_lowl //fx_strobe ,
light.5 = 1, -24.50, 0.20, 9.80, fx_shockwave_beacon //fx_beacon ,
light.6 = 2, -3.15, 0.25, 3.80, fx_shockwave_strobe_lowl //fx_strobe ,
light.7 = 4, 11.00, 0.25, 2.80, fx_shockwave_vclight //fx_vclight,
light.8 = 5, 10.60, 0.30, -3.80, fx_shockwave_landing_light_double_small

 

 

 

Digital Aviation

Do-27

AIRCRAFT.CFG

[LIGHTS]
light.X = 5, -9.95, -18.23, 4.90, fx_Shockwave_landing_light // Shockwave light

NOTE:� X can be 4, 5 or 6 in, depending on the texture.


PANEL.CFG
gauge53=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

 

Katana X

AIRCRAFT.CFG

[LIGHTS]
light.4 = 5, -0.52, -15.78, 0.78, fx_Shockwave_landing_light // Shockwave light
light.5 = 6, -0.57, -15.06, 0.78, fx_Shockwave_landing_light // Shockwave light


PANEL.CFG
[vcockpit01]
gauge13=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

DaveWG (freeware)

Dragon Rapide

AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0=3, -0.142, -22.7788, 4.058, fx_shockwave_navred,
light.1=3, -0.142, 22.7788, 4.058, fx_shockwave_navgre,
light.2=5, 10.25, 0.00, 0.00, fx_shockwave_landing_light,
light.3=5, -6.25, 0.00, -2.00, fx_shockwave_strobe,
light.4=4, -3, 0, 2.18,fx_shockwave_vclight,
light.5=4, 0, 0, 2.18,fx_shockwave_vclight,
light.6=4, 6.32, 0, 2.18,fx_shockwave_vclight,

 

 

 

 

Dreamwings

Dash 8 200


AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0 = 3, 0.866, -41.763, 5.833, fx_navred ,
light.1 = 3, 0.866, 41.763, 5.833, fx_navgre ,
light.2 = 3, -35.700, 0.00, 19.315, fx_navwhi ,
light.3 = 2, 1.031, -41.721, 5.827, fx_strobe ,
light.4 = 2, 1.031, 41.721, 5.827, fx_strobe ,
light.5 = 1, -35.103, 0.00, 19.334, fx_beacon ,
light.6 = 2, -38.451, 0.00, 3.760, fx_strobe ,
light.7 = 3, -38.314, 0.00, 2.791, fx_navwhi ,
light.8 = 4, 25.212, 2.00, 0.210, fx_vclight,
light.9 = 4, 25.212, -2.00, 0.210, fx_vclight,
light.10 = 4, 24, 0.00, 0.210, fx_vclight,
light.11 = 5, 5.000, -17.000, 5.0, fx_Shockwave_landing_light // Shockwave light
light.12 = 5, 5.000, 17.000, 5.0, fx_Shockwave_landing_light // Shockwave light
light.13 = 5, 5.000, -15.000, 5.0, fx_Shockwave_landing_light // Shockwave light
light.14 = 5, 5.000, 15.000, 5.0, fx_Shockwave_landing_light // Shockwave light
light.15 = 5, 28.000, 0.000, -4.7, fx_Shockwave_landing_light // Shockwave light


Dash 8-400

AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0=3, 5.0, -47.8, 6.3, fx_navred ,
light.1=3, 5.0, 47.8, 6.3, fx_navgre ,
light.2=2, 5.3, 47.8, 6.3, fx_strobe ,
light.3=2, 5.3, -47.8, 6.3, fx_strobe ,
light.4 = 3, -50.069, -0.016, 19.965, fx_strobeh ,
light.5 = 1, 17.875, -0.007, 4.644, fx_beacon ,
light.6 = 2, -59.003, 0, 18.829, fx_navwhih ,
light.7=4, -7.91, 0.00, 2.64, fx_vclight,
light.8 = 5, 8.000, -19.000, 4.3, fx_Shockwave_landing_light // Shockwave light
light.9 = 5, 8.000, 19.000, 4.3, fx_Shockwave_landing_light // Shockwave light
light.10 = 5, 8.000, -17.000, 4.3, fx_Shockwave_landing_light // Shockwave light
light.11 = 5, 8.000, 17.000, 4.3, fx_Shockwave_landing_light // Shockwave light
light.12 = 5, 50.000, 0.000, -4.7, fx_Shockwave_landing_light // Shockwave light

 

 

ERJ-170

AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0=4, 42.5, 0.00, 1.7, Fx_shockwave_vclight,
light.1=2, -48.50, 0.00, 2.80, Fx_shockwave_strobe_l,
light.2=2, 10.35, 0.00, -6.15, Fx_shockwave_beaconb_l,
light.3=1, 21.65, 0.00, 5.9, Fx_shockwave_beaconh_l
light.4= 2, -5.7, -41, 1.2, fx_shockwave_strobe_l
light.5 = 2, -5.7, 41, 1.2, fx_shockwave_strobe_l
light.6= 2, -9.8, -41, 1.2, fx_shockwave_strobe_l_3
light.7 = 2, -9.8, 41, 1.2, fx_shockwave_strobe_l_3
light.8 = 5, 13.1, 5.5, -3.7, fx_shockwave_landing_light_narrow
light.9 = 5, 13.1, -5.5, -3.7, fx_shockwave_landing_light_narrow


Fokker 50
AIRCRAFT.CFG
[LIGHTS]

light.0 = 1, 18.9, -0.023, 4.8, fx_shockwave_beaconh
light.1 = 1, -3.3, -0.079, -4.6, fx_shockwave_beaconb
light.2 = 2, 6.6, -46.8, 7.1, fx_shockwave_strobe
light.3 = 2, 6.6, 46.8, 7.1, fx_shockwave_strobe
light.4 = 4, 32.5, 0, 2.5, fx_shockwave_vclight
light.5 = 6, 37.06, 0.72, -4.76, fx_Shockwave_landing_light
light.6 = 5, 8.1, 20.13, 4.56, fx_Shockwave_landing_light
light.7 = 5, 8.1, -20.13, 4.56, fx_Shockwave_landing_light
light.8 = 3, 6.34, 46.74, 7.06, fx_shockwave_navgre
light.9 = 3, 6.34, -46.74, 7.06, fx_shockwave_navred

 

 

 

 




Eaglesoft

Piper Twin Comanche

AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi,
7=recognition, 8=wing, 9=logo, 10=cabin
light.0 = 3, -7.40, -18.55, 0.08, fx_shockwave_navred_nl
light.1 = 3, -7.60, 18.55, 0.08, fx_shockwave_navgre_nl
light.2 = 2, -7.40, -18.50, 0.08, fx_shockwave_strobe_nl
light.3 = 2, -7.60, 18.50, 0.08, fx_shockwave_strobe_3_nl
light.4 = 1, -21.98, 0.09, 5.78, fx_shockwave_beacon_rotating_red
light.5 = 8, -9.67, 0, 1.68, ESTC_VCOverhead // rear light
light.6 = 9, -7.67, 0, 1.68, ESTC_VCOverhead // front light
light.8 = 6, -5.55, 16.8, -0.070, fx_shockwave_landing_light_small
light.9 = 7, -5.55, -16.6, -0.070, fx_shockwave_landing_light_small

 

 

 

SR22 G2

//Types: 1=beacon, 2=strobe, 3=navigation, 4=panel, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo 10=cabin
light.0=3, -1.35, -18.000, -0.36, fx_esdg_navred
light.1=3, -1.70, 18.020, -0.35, fx_esdg_navgre
light.2=2, -1.35, -17.950, -0.36, fx_shockwave_strobe_lowl
light.3=2, -1.70, 18.000, -0.35, fx_shockwave_strobe_nl_3
light.4=9, -0.0, 0, 1.7 , esSR22_panelflood.fx // tied to Overhead switch
light.5=10, 0.0, 0, 1.7 , esSR22_panelflood.fx // tied to Overhead switch
light.6=7, -4.0, -1, 1.3 , esSR22_panelflood.fx // left rear overhead light
light.7=8, -4.0, 1, 1.3 , esSR22_panelflood.fx // right rear overhead light
light.8=5, 7.9, -0.17, -1.15 , fx_shockwave_landing_light_small_xenon

 

 

 

 

 

 

 

Flight1

ATR 72-500

AIRCRAFT.CFG

[LIGHTS]

light.10=5, 4.35, 2.75, -4.20, fx_Shockwave_landing_light // Shockwave light
light.11=5, 4.35, -2.75, -4.20, fx_Shockwave_landing_light // Shockwave light

 

PANEL.CFG
[vcockpit01]

INFO NEEDED?

 

 

 

Conquest 441

AIRCRAFT.CFG

[LIGHTS]

light.13 = 5, 1.83, -24.21, 0.2, fx_shockwave_landing_light_narrow
light.14 = 5, 1.83, 24.21, 0.20, fx_shockwave_landing_light_narrow
light.15 = 3, -0.39, 24.82, 0.31, fx_navwhi
light.16 = 3, -0.39, -24.82, 0.31, fx_navwhi
light.17 = 5, 12.8, 0, -2.71, fx_shockwave_landing_light_narrow_no_flare

 

 

 

C-172

AIRCRAFT.CFG
[LIGHTS]
light.7 = 5, 2.5, -9.2, 2.5, fx_Shockwave_landing_light // Shockwave light

 

 

 

 

 

PC-12 Pilatus

AIRCRAFT.CFG
[LIGHTS]
light.6 = 1, 1.678, 0.992, -0.691, fx_shockwave_beacon_rotating_red
light.7 = 8, 6.4973, -18.7666, 6.6184, fx_PC12_LT2
light.8 = 4, 5.5000, 0.0000, 1.4000, fx_vclight_S80
light.9 = 5, 2. , -7.07666, -.84, fx_shockwave_landing_light
light.10 = 5, 2. , 7.07666, -.84, fx_shockwave_landing_light
light.11 = 8, 6.4973, 18.7666, 6.6184, fx_PC12_LT2
light.12 = 6, 11.8, 0, -1.13, fx_shockwave_landing_light_narrow

 

PANEL.CFG
[vcockpit01]
gauge17=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light


 

 

 

 

 

IRIS

 

Tornado F3 (Freeware Version)

 

AIRCRAFT.CFG
[LIGHTS]
light.14 = 5, 3, -6.1, -3.6, fx_Shockwave_landing_light // Shockwave light
light.15 = 5, 3, 6.1, -3.6, fx_Shockwave_landing_light // Shockwave light
light.16 = 5, 15.4, 0.7, -4.2, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge03=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light

 

 

 

F-14 A & B Tomcat

AIRCRAFT.CFG
[LIGHTS]

light.0 = 3, 11.8, -7.1500, 2.3000, fx_shockwave_navred
light.1 = 3, 11.8, 7.1500, 2.3000, fx_shockwave_navgre
light.2 = 3, 11.8, 7.1500, 1.8000, fx_shockwave_navgre
light.3 = 3, 11.8, -7.1500, 1.8000, fx_shockwave_navred
light.4 = 3, -20.8, -5.520, 10.24, fx_shockwave_beaconb_lowl
light.5 = 3, -24.45, 5.58, 10.35, fx_shockwave_beaconb_lowl
light.6 = 5, 23.0, 0.0, -2.0, fx_shockwave_landing_light_narrow //----Shockwave light
light.7= 4, 24, 0.0, 2, fx_f14_vclight_red
light.8= 4, 20, 0.0, 2, fx_f14_vclight_red

Note:

You will have to re-number the other light entries past #8, e.g. the old #8 entry is changed to #9.. #9 becomes #10.. #10 becomes #11.. and so on.

 

 

F-15 Eagle

AIRCRAFT.CFG
[LIGHTS]

..........

light.4 = 4, 18, 0.000, 1.500, fx_iris_vclight_red //--Cockpit Light
light.5 = 3, -11.8, -21.400, 0.900, fx_shockwave_navred //----Wing Light
light.6 = 3, -11.8, 21.400, 0.900, fx_shockwave_navgre //----Wing Light
light.7 = 3, 2.8, -7.000, 0.700, fx_shockwave_navred //----Wing Light
light.8 = 3, 2.8, 7.000, 0.700, fx_shockwave_navgre //----Wing Light
light.9 = 1, -25.7, -5.700, 10.3, fx_shockwave_navwhi //----Tail Anti Collision (White)
light.10 = 1, -25.7, -5.700, 10.3, fx_shockwave_strobe //----Tail Anti Collision (White)
light.11 = 1, -25.7, 5.700, 10.3, fx_shockwave_beaconh_lowl //----Tail Anti Collision (Red)
light.12 = 5, 14.0, 0.0, -5.0, fx_shockwave_landing_light_narrow //----Shockwave light

 

 

 

MAAM-Sim

 

Douglas DC-3/C-47/R4D


MAAM-SIM C-47A Air Drop Cargo
MAAM-SIM C-47A - Paratroops (American)
MAAM-SIM C-47A - Paratroops (Commonwealth)
MAAM-SIM C-47A BBMF
MAAM-SIM C-47A DELIVERY
MAAM-SIM C-47A RAAF
MAAM-SIM C-47A WARTON
MAAM-SIM C-47B CNAC


AIRCRAFT.CFG

[LIGHTS]
add the following // to the beginning of the following lines like this:
//light.3=5, -1.50, -16.35, -0.20, fx_r4d_landing,
//light.4=5, -1.55, 16.35, -0.20, fx_r4d_landing,

add
light.3 = 5, -1.50, -16.35, -0.20, fx_Shockwave_landing_light // Shockwave light
light.4 = 5, -1.55, 16.35, -0.20, fx_Shockwave_landing_light // Shockwave light

(no panel.cfg edit needed)

 


C-47A - Cargo
C-47B COMMANDO


AIRCRAFT.CFG

[LIGHTS]
add the following // to the beginning of the following lines like this:
//light.3=5, -1.50, -16.35, -0.20, fx_r4d_landing,
//light.4=5, -1.55, 16.35, -0.20, fx_r4d_landing,
light.3 = 5, -1.50, -16.35, -0.20, fx_Shockwave_landing_light // Shockwave light
light.4 = 5, -1.55, 16.35, -0.20, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[vcockpit01]
gauge02=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light


 


XC-47C
DC-3 Cargo
OY-BPB


AIRCRAFT.CFG

[LIGHTS]
add the following // to the beginning of the following lines like this:
//light.5=5, -1.50, -16.35, -0.20, fx_r4d_landing,
//light.6=5, -1.55, 16.35, -0.20, fx_r4d_landing,
light.5 = 5, -1.50, -16.35, -0.20, fx_Shockwave_landing_light // Shockwave light
light.6 = 5, -1.55, 16.35, -0.20, fx_Shockwave_landing_light // Shockwave light

(no panel.cfg edit needed)

 



DC-3 Passenger
R4D-6

AIRCRAFT.CFG

[LIGHTS]
add the following // to the beginning of the following lines like this:
//light.5=5, -1.50, -16.35, -0.20, fx_r4d_landing,
//light.6=5, -1.55, 16.35, -0.20, fx_r4d_landing,
light.5 = 5, -1.50, -16.35, -0.20, fx_Shockwave_landing_light // Shockwave light
light.6 = 5, -1.55, 16.35, -0.20, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[vcockpit01]
gauge02=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light

 

 

 

North American B-25J Ported to FSX

 

AIRCRAFT.CFG

[LIGHTS]

 

Change:

light.6= 5, 0.80, -19.10, 2.50, fx_landing
light.7= 5, 0.80, 19.10, 2.50, fx_landing

to:

light.6= 5, 0.80, -19.10, 2.50, fx_Shockwave_landing_light // Shockwave light
light.7= 5, 0.80, 19.10, 2.50, fx_Shockwave_landing_light // Shockwave light


PANEL.CFG
[vcockpit01]
gauge11=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light

 

 

 

Oliver Fischer

Junkers Ju 52/3m (freeware

 

Aircraft.cfg
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing , ..., 10=cabin
light.0 = 3, -0.46, -48.54, 1.33, fx_navred, //Navigationslicht links
light.1 = 3, -0.46, 48.54, 1.33, fx_navgre, //Navigationslicht rechts
light.2 = 4, 8.50, 0.00, 3.00, fx_vclight52, //Cockpit
light.3 = 10, -10.50, 0.00, 4.5, fx_vclighth52, //Kabine
light.4 = 10, -4.00, 0.00, 4.5, fx_vclighth52, //Kabine
light.5 = 10, 2.00, 0.00, 4.5, fx_vclighth52, //Kabine
light.6 = 5, 0.15, -27.7, -1.80, fx_Shockwave_landing_light_tail_old // Shockwave light
light.7 = 5, 4.00, -38.00, -4.00, fx_shockwave_landing_light_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge10=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

PMDG

747-400 and 400F

 

AIRCRAFT.CFG
[LIGHTS]

light.2 = 3, -225.52, 0.00, 3.94, fx_shockwave_strobe_l
light.3 = 1, -33.596, 0.00, 14.868, fx_shockwave_beaconh
light.4 = 1, -86.149, 0.00, -11.735, fx_shockwave_beaconb
light.5 = 3, -145.850, 97.80, 3.000, fx_shockwave_navgre
light.6 = 3, -145.850, -97.80, 3.000, fx_shockwave_navred
light.7 = 5, -76.800, 20.40, -3.700, fx_Shockwave_Landing_light // ShockWave light
light.8 = 5, -76.800, -20.40, -3.700, fx_Shockwave_Landing_light // ShockWave light
light.9 = 5, -75.500, 18.30, -3.700, fx_Shockwave_Landing_light // ShockWave light
light.10 = 5, -75.500, -18.30, -3.700, fx_Shockwave_Landing_light // ShockWave light



 

Beech 19C

AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 5=landing 9=logo
light.0 = 3, -22.902, -27.500, 1.500, fx_navred_pmdg1900 , //Nav Left
light.1 = 3, -22.702, -27.250, 1.472, fx_navred_pmdg1900 , //Nav Left
light.2 = 3, -22.902, 27.500, 1.500, fx_navgre_pmdg1900 , //Nav Right
light.3 = 3, -22.702, 27.250, 1.472, fx_navgre_pmdg1900 , //Nav Right
light.4 = 1, -28.900, 0.000, -1.800, fx_beacon_pmdg_b1900, //Beacon Bottom
light.5 = 1, -28.900, 0.000, -1.800, fx_navwhi, //Beacon Bottom
light.6 = 2, -24.495, -28.850, 2.000, fx_strobe_pmdg1900 , //Strobe Left
light.7 = 2, -24.495, 28.850, 2.000, fx_strobe_pmdg1900 , //Strobe Right
light.8 = 7, -56.750, 0.000, 10.648, fx_navwhi , //Position Rear
light.9 = 1, -52.750, 0.000, 10.800, fx_navwhi , //Beacon Rear Top
light.10 = 1, -52.750, 0.000, 10.800, fx_beacon_pmdg_b1900, //Beacon Rear Top
light.11 = 9, -54.000, -2.500, 6.648, fx_pmdglogo1900, //Logo Light Tail
light.12 = 9, -54.000, 2.500, 6.648, fx_pmdglogo1900, //Logo Light Tail
//light.13 = 7, -22.500, -27.000, 1.485, fx_navwhi, //Nav White Left
//light.14 = 7, -22.500, 27.000, 1.485, fx_navwhi, //Nav White Right
light.13 = 8, -18.902, -18.500, 1.500, fx_pmdglogo1900, //Wing Left
light.14 = 8, -18.902, 18.500, 1.500, fx_pmdglogo1900, //Wing Right
light.15 = 5, -20.000, 10.00, 0.000, fx_Shockwave_landing_light // Shockwave light
light.16 = 5, -20.000, -10.00, 0.000, fx_Shockwave_landing_light // Shockwave light
light.17 = 5, 0.000, 0.00, -2.000, fx_Shockwave_landing_light // Shockwave light

 

 

737-700

AIRCRAFT.CFG
[LIGHTS]
light.0 = 2, -106.828, 0.090, 5.989, fx_shockwave_strobe_l_3 , //Aft Strobe
light.1 = 1, -42.352, 0.000, 8.584, fx_shockwave_beaconh , //Top Beacon
light.2 = 1, -50.473, 0.000, -5.873, fx_shockwave_beaconb , //Bottom Beacon
light.3 = 3, -66.685, -56.370, 1.940, fx_shockwave_navred , //Left Nav Light red
light.4 = 2, -66.202, -55.586, 1.940, fx_shockwave_strobe_l_2 , //Left Strobe
light.5 = 3, -66.685, 56.370, 1.940, fx_shockwave_navgre , //Right Nav Light green
light.6 = 2, -66.202, 55.553, 1.940, fx_shockwave_strobe_l_2 , //Right Strobe
light.7 = 3, -72.350, 56.550, 1.500, fx_navwhi_pmdg , //Right Wing Aft Position Light
light.8 = 3, -72.350, -56.550, 1.500, fx_navwhi_pmdg , //Left Wing Aft Position Light
light.9 = 3, -106.828, -0.090, 5.989, fx_navwhi_pmdg , //Aft Position Light
light.10 = 5, -38.500, 6.750, -2.000, fx_Shockwave_landing_light,// Right Inboard Landing Light
light.11 = 5, -38.500, -6.750, -2.000, fx_Shockwave_landing_light,// Left Inboard Landing Light
light.12 = 5, -39.500, -2.500, -6.000, fx_Shockwave_landing_light,// Bottom Left Landing Light
light.13 = 5, -39.500, 2.500, -6.000, fx_Shockwave_landing_light,// Bottom Right Landing Light
light.14 = 8, -54.000, -40.000, 0.000, fx_pmdgwinglight,//winglight illumination
light.15 = 8, -54.000, 40.000, 0.000, fx_pmdgwinglight,//winglight illumination
light.16 = 5, -33.500, -11.750, -2.000, fx_pmdgland, // Engine Illunination Left
light.17 = 5, -33.500, 11.750, -2.000, fx_pmdgland, // Engine Illumination Right


 

 

Posky

747-100/200V4

AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing 6=taxi, 7=recognition, 8=wing, 9=logo
light.0 = 1, -34.700, 0.600, 19.100, Opensky_beacon ,
light.1 = 1, -83.500, 0.600, -7.080, Opensky_beacon ,
light.2 = 3, -219.700, -0.250, 12.300, Opensky_nav_yellow ,
light.5 = 3, -219.700, 0.250, 12.300, Opensky_nav_yellow ,
light.6 = 2, -218.900, 0.000, 11.450, fx_strobeh ,
light.7 = 3, -13.850, 0.000, 14.850, fx_vclighth ,
light.8 = 9, -208.500, -4.500, 43.750, Opensky_wing_light , // <-----3 previously
light.9 = 9, -208.500, 4.500, 43.750, Opensky_wing_light , // <-----3 previously
//light.10= 5, -79.700, -29.200, -2.000, Opensky_nacelle_refl ,
//light.11= 5, -79.700, 29.200, -2.000, Opensky_nacelle_refl ,
//light.12= 5, -46.500, -11.700, 0.000, Opensky_nacelle_refl ,
//light.13= 5, -46.500, 11.700, 0.000, Opensky_nacelle_refl ,
//light.14= 5, -40.500, -13.700, 1.900, Opensky_nacelle_refl ,
//light.15= 5, -40.500, 13.700, 1.900, Opensky_nacelle_refl ,
light.10= 5, -14.333, 0.000, -2.000, Opensky_nacelle_refl ,
light.11= 3, -18.300, -6.500, 6.000, Opensky_nacelle_refl ,
light.12= 3, -52.610, -4.500, 6.000, Opensky_nacelle_refl ,
light.13= 3, -144.510, 0.000, -3.000, Opensky_wing_light ,
light.14 = 5, -70.000, 19.50, -0.500, fx_Shockwave_landing_light // Shockwave light
light.15 = 5, -70.000, -19.50, -0.500, fx_Shockwave_landing_light // Shockwave light
light.16 = 5, -70.000, 17.80, -0.500, fx_Shockwave_landing_light // Shockwave light
light.17 = 5, -70.000, -17.80, -0.500, fx_Shockwave_landing_light // Shockwave light
light.18 = 5, -18.000, 0.00, -8.000, fx_Shockwave_landing_light // Shockwave light


747-300V4

AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing 6=taxi, 7=recognition, 8=wing, 9=logo
light.0 = 1, -32.200, 0.600, 19.100, Opensky_beacon ,
light.1 = 1, -83.500, 0.000, -7.080, Opensky_beacon ,
light.2 = 3, -219.700, -0.250, 12.300, Opensky_nav_yellow ,
light.5 = 3, -219.700, 0.250, 12.300, Opensky_nav_yellow ,
light.6 = 2, -218.900, 0.000, 11.450, fx_strobeh ,
light.7 = 3, -13.850, 0.000, 14.850, fx_vclighth ,
light.8 = 9, -208.500, -4.500, 43.750, Opensky_wing_light , // <-----3 previously
light.9 = 9, -208.500, 4.500, 43.750, Opensky_wing_light , // <-----3 previously
//light.10= 5, -79.700, -29.200, -2.000, Opensky_nacelle_refl ,
//light.11= 5, -79.700, 29.200, -2.000, Opensky_nacelle_refl ,
//light.12= 5, -46.500, -11.700, 0.000, Opensky_nacelle_refl ,
//light.13= 5, -46.500, 11.700, 0.000, Opensky_nacelle_refl ,
//light.14= 5, -40.500, -13.700, 1.900, Opensky_nacelle_refl ,
//light.15= 5, -40.500, 13.700, 1.900, Opensky_nacelle_refl ,
light.10= 5, -14.333, 0.000, -2.000, Opensky_nacelle_refl ,
light.11= 3, -18.300, -6.500, 6.000, Opensky_nacelle_refl ,
light.12= 3, -52.610, -4.500, 6.000, Opensky_nacelle_refl ,
light.13= 3, -144.510, 0.000, -3.000, Opensky_wing_light ,
light.14 = 5, -70.000, 19.50, -0.500, fx_Shockwave_landing_light // Shockwave light
light.15 = 5, -70.000, -19.50, -0.500, fx_Shockwave_landing_light // Shockwave light
light.16 = 5, -70.000, 17.80, -0.500, fx_Shockwave_landing_light // Shockwave light
light.17 = 5, -70.000, -17.80, -0.500, fx_Shockwave_landing_light // Shockwave light
light.18 = 5, -18.000, 0.00, -8.000, fx_Shockwave_landing_light // Shockwave light

 

 

 

ERJ145LR/XR

NOTE:

Since there is no vc yet you will need to create one for your panel that you are using

PANEL.CFG
[Vcockpit01]
size_mm=512,512
pixel_size=512,512
texture=$Kingair_1
background_color=0,0,0

gauge00=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light


AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.1=1, 1.243, 0.000, 4.245, fx_beacon ,
light.2=1, -7.000, 0.000, -6.000, fx_beacon ,
light.3 = 5, 0.000, -5.0, -4.00, fx_Shockwave_landing_light // Shockwave light
light.4 = 5, 0.000, 5.0, -4.00, fx_Shockwave_landing_light // Shockwave light
light.5 = 5, 38.000, 0.00, -4.00, fx_Shockwave_landing_light // Shockwave light


 

 

RealAir

Citabria 2007, Decathlon 2007, Scout 2007, RScout 2007 Amphibian and Scout 2007 Tundra.

NOTE:

All of the above aircraft can use these same settings. Just be aware of your light# and gauge# when adding them.

AIRCRAFT.CFG

[LIGHTS]

light.4 = 5, 3.00, 0.00, -1.70, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[vcockpit01]

gauge08=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

 

 

SF-260

AIRCRAFT.CFG

[LIGHTS]

light.9 = 5, 3.40, 0.00, -0.60, fx_Shockwave_landing_light // Shockwave light

Add the above line to both the RealAir SF-260 and the RealAir SF-260 Left Seat.

PANEL.CFG
[vcockpit01]
gauge08=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

NOTE:

You only need to add this to the RealAir SF-260. The Left Seat version uses this same panel.cfg.

 

 

 

 

 

Junkers W33

 

AIRCRAFT.CFG

[LIGHTS]

light.6 = 5, 2.2, -6.2, -1.4, fx_Shockwave_landing_light // Shockwave light

 

 

PANEL.CFG
[vcockpit01]
gauge19=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

 

 

RICK PIPER

 

DH Chipmunk

AIRCRAFT.CFG
[LIGHTS]
light.6 = 5, 1.75, -3.9, -2, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge21=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

 

 

 

 

Romain Lucas

 

Dassault Aviation Mirage 4000

AIRCRAFT.CFG
[LIGHTS]
light.0= 3, -19.40, -18.60, 0.40, fx_shockwave_navred //fx_navredh , // left wingtip (red)
light.1= 3, -19.40, 18.60, 0.40, fx_shockwave_navgre //fx_navgreh , // right wingtip (green)
light.2= 2, -30.40, 0.20, 12.15, fx_shockwave_beacon //fx_beaconh , // tail side flasher (red)
light.3= 2, -30.40, -0.20, 12.15, fx_shockwave_beacon //fx_beaconh , // tail side flasher (red)
light.4= 3, -30.40, 0.20, 12.10, fx_shockwave_navwhi //fx_navwhi , // tail side (white)
light.5= 3, -30.40, -0.20, 12.10, fx_shockwave_navwhi //fx_navwhi , // tail side (white)
light.6= 4, 12.90, 0.00, 4.80, fx_shockwave_vclight //fx_vclight , // cockpit
light.7= 1, -1.90, 0.00, 4.90, fx_shockwave_beacon //fx_beaconh , // fuselage top beacon
light.8= 5, 12.80, 0.40, -1.00, fx_shockwave_landing_light_small_xenon
light.9= 5, 12.80, -0.30, -1.00, fx_shockwave_landing_light_small_xenon
light.10=9, -26.10, -1.80, 1.50, fx_mirage_BURN_ONE
light.11=9, -27.10, -1.80, 1.50, fx_mirage_BURN_TWO
light.12=9, -28.10, -1.80, 2.20, fx_B1reheat1
light.13=9, -26.10, 1.80, 1.50, fx_mirage_BURN_ONE
light.14=9, -27.10, 1.80, 1.50, fx_mirage_BURN_TWO
light.15=9, -28.10, 1.80, 2.20, fx_B1reheat1

 

 

Dassault Aviation Super-Etendard III

AIRCRAFT.CFG
[LIGHTS]
light.0= 2, -40.00, 0.00, 1.22, fx_shockwave_strobe //fx_strobe , // feu anticollision
light.1= 3, -31.13, 0.12, -2.67, fx_shockwave_navwhi //fx_navwhi , //feu de reconnaissance
light.2= 4, -20.57, 0.00, 1.40, fx_vclight , // cockpit
light.3= 5, -21.30, 0.50, -3.60, fx_shockwave_landing_light_small_xenon
light.4= 5, -21.30, -0.50, -3.60, fx_shockwave_landing_light_small_xenon

 

  

Tim Piglet Conrad

WACO UPF-7� (freeware)

Aircraft.cfg
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0 = 3, 2.4, -12.85, 3.44, fx_shockwave_navred
light.1 = 3, 2.48, 12.84, 3.4, fx_shockwave_navgre
light.2 = 4, -2.62, 0, 1.5, fx_vclight_deepred
light.3 = 4, -0.00, 0, 1.5, fx_vclight_deepred
light.4 = 3, -14.75, 0, 6, fx_shockwave_navwhi
light.5 = 5, -0.70, -7.43, -1.80, fx_shockwave_landing_light_tail_old

PANEL.CFG
[Vcockpit01]
gauge24=shockwave_lights!SW Lights, 1,1,1,1


And a front seat section to go with it.

[CameraDefinition.001]
Title = "Front Seat"
Guid = {195EAB58-9E4A-4E2A-A34C-A8D9D948F078}
Origin = Virtual Cockpit
MomentumEffect = Yes
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = .7
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=30
HeadingPanRate=75
PanAcceleratorTime=0
InitialXyz=0.0, -0.02, 0.85
InitialPbh=0, 0, 0

 

 

 

 

 

IRIS

T-45C Goshawk

NOTE: This is for the freeware FSX version only.

AIRCRAFT.CFG
[LIGHTS]
//----3D Lights
light.14 = 5, 14, 0.5, -3.25, fx_Shockwave_landing_light // Shockwave light

PANEL.CFG
[Vcockpit01]
gauge03=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light

 

 

 

 

 

 


Wilco / FeelThere

ERJ145FX
AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0=3, -13.10, -32.45, 2.05, fx_navredm ,
light.1=3, -13.10, 32.45, 2.05, fx_navgrem ,
light.3=2, -12.7, -32.45, 2.05, fx_strobe ,
light.4=2, -12.7, 32.45, 2.05, fx_strobe ,
light.6=1, -0.70, 0.00, 7.60, fx_beaconb ,
light.7=1, -0.70, 0.00, -1.40, fx_beaconb ,
light.8=10, 30.50, 0.0, 4.00, fx_vclight ,
light.9 = 5, 0.000, -5.0, 0.00, fx_Shockwave_landing_light // Shockwave light
light.10 = 5, 0.000, 5.0, 0.00, fx_Shockwave_landing_light // Shockwave light
light.11 = 5, 38.000, 0.00, -0.5, fx_Shockwave_landing_light // Shockwave light

 

 

B777-200ER

AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.1 = 3, -120.0, 0.00, 8.42, fx_navwhih ,
light.2 = 1, -5.00, 0.00, 0.25, fx_beaconb ,
light.3 = 1, 22.00, 0.00, 13.50, fx_beaconh ,
light.4 = 4, 93.21, 0.00, 8.75, fx_vclighth ,
light.5 = 5, 21.00, 11.80, -0.70, fx_Shockwave_landing_light
light.6 = 5, 21.00, -11.80, -0.70, fx_Shockwave_landing_light
light.7 = 5, 75.00, 0.50, -11.00, fx_Shockwave_landing_light
light.8 = 5, 21.00, 13.00, -0.70, fx_Shockwave_landing_light
light.9 = 5, 21.00, -13.00, -0.70, fx_Shockwave_landing_light

 

 

SW A321
AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 =3, -15.80, -54.90, 3.34, fx_navred ,
light.1 =3, -15.80, 54.90, 3.34, fx_navgre ,
light.2 =2, -81.00, -0.0, 4.90, fx_strobe ,
light.3 =2, -16.54, -54.90, 3.34, fx_strobe ,
light.4 =2, -16.54, 54.90, 3.34, fx_strobe ,
light.5 =1, 3.00, -0.15, 8.50, fx_beaconh ,
//light.6 =3, -20.85, -47.23, 4.18, fx_navwhi ,
//light.7 =3, -20.85, 47.01, 4.18, fx_navwhi ,
light.8 =1, 2.50, -0.15, -5.00, fx_beaconh ,
light.9 = 5, 0.000, -7.0, -3.00, fx_Shockwave_landing_light // Shockwave light
light.10 = 5, 0.000, 7.0, -3.00, fx_Shockwave_landing_light // Shockwave light
light.11 = 5, 53.000, 0.00, -5.0, fx_Shockwave_landing_light // Shockwave light


SW A320
AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 =3, -15.80, -54.90, 3.34, fx_navred ,
light.1 =3, -15.80, 54.90, 3.34, fx_navgre ,
light.2 =2, -71.00, -0.0, 4.90, fx_strobe ,
light.3 =2, -16.54, -54.90, 3.34, fx_strobe ,
light.4 =2, -16.54, 54.90, 3.34, fx_strobe ,
light.5 =1, 3.00, -0.15, 8.50, fx_beaconh ,
//light.6 =3, -20.85, -47.23, 4.18, fx_navwhi ,
//light.7 =3, -20.85, 47.01, 4.18, fx_navwhi ,
light.8 =1, 2.50, -0.15, -5.00, fx_beaconh ,
light.9 = 5, 0.000, -7.0, -3.00, fx_Shockwave_landing_light // Shockwave light
light.10 = 5, 0.000, 7.0, -3.00, fx_Shockwave_landing_light // Shockwave light
light.11 = 5, 38.000, 0.00, -5.0, fx_Shockwave_landing_light // Shockwave light

SW A318
AIRCRAFT.CFG
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 =3, -15.80, -54.90, 3.34, fx_navred ,
light.1 =3, -15.80, 54.90, 3.34, fx_navgre ,
light.2 =2, -60.00, -0.0, 4.90, fx_strobe ,
light.3 =2, -16.54, -54.90, 3.34, fx_strobe ,
light.4 =2, -16.54, 54.90, 3.34, fx_strobe ,
light.5 =1, 3.00, -0.15, 8.50, fx_beaconh ,
//light.6 =3, -20.85, -47.23, 4.18, fx_navwhi ,
//light.7 =3, -20.85, 47.01, 4.18, fx_navwhi ,
light.8 =1, 2.50, -0.15, -5.00, fx_beaconh ,
light.9 = 5, 0.000, -7.0, -3.00, fx_Shockwave_landing_light // Shockwave light
light.10 = 5, 0.000, 7.0, -3.00, fx_Shockwave_landing_light // Shockwave light
light.11 = 5, 28.000, 0.00, -5.0, fx_Shockwave_landing_light // Shockwave

 

 

Caravan

AIRCRAFT.CFG
[LIGHTS]

light.0 = 3, -16.30, -26.41, 3.60, fx_shockwave_navred
light.1 = 3, -16.30, 26.41, 3.60, fx_shockwave_navgre
light.2 = 3, -42.95, 0.00, 1.09, fx_shockwave_navwhi
light.3 = 2, -16.56, -26.51, 3.60, fx_shockwave_strobe
light.4 = 2, -16.56, 26.51, 3.60, fx_shockwave_strobe_2
light.5 = 1, -41.25, 0.00, 9.60, fx_shockwave_beacon
light.6 = 4, -10.90, 0.00, 0.90, fx_vclight_ftc
light.7 = 4, -12.00, 0.00, 2.90, fx_vclight_ftc
light.8 = 5, -13.80, -14.20, 3.25, fx_shockwave_landing_light_small_xenon // Shockwave light
light.9 = 5, -13.80, 14.20, 3.25, fx_shockwave_landing_light_small_xenon // Shockwave light


 

 

 

HOW TO ADD 3D LIGHTS TO 3RD PARTY AIRCRAFT

Look for the aircraft you want to modify in the SIMOBJECTS\AIRPLANES folder of your FSX installation. Inside the AIRCRAFT folder is an aircraft.cfg file and inside the PANEL folder is a panel.cfg file. These are the two files you will need to edit to add lights to the desired aircraft. Use NOTEPAD to open and edit them and be sure to make a backup prior to saving.

AIRCRAFT.CFG
Open the aircraft.cfg file and search for the [LIGHTS] section. This is the area that controls the lights. If your aircraft is listed in this database check the entries to see if it is a FULL or PARTIAL listing (a FULL listing will start at 'light.0' to 'light.xx' while a PARTIAL listing will start at say 'light.10' to 'light.xx'). If it is a FULL listing simply replace your existing [LIGHTS] section with the new one. If it is a partial listing then ADD the listing on this page to the bottom of your [LIGHTS] section ensuring that the additions follow in the correct numerical order (light.9, light.10, light.11, etc.)

PANEL.CFG
Open the panel.cfg file and add the following line at the bottom of the [VCockpit01]section changing 'XX' to the next available number:
gaugeXX=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light

If the landing lights are attached to the UC legs or doors and they go out automatically on the stock lights when the UC is raised then add:
gaugeXX=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light

 

IMPORTANT:

Be sure to add an entry in the PANEL.CFG if not listed in the database above.

 

 

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